Inheritance diagram for CustomTerrain:
[legend]List of all members.
Detailed Description
This class provides an example of how to add a CLOD implementation to the vtlib library. It contains the bare skeleton of a terrain rendering algorithm, taking an elevation grid as input and rendering all the geometry via OpenGL each frame.
To add, or wrap, your own terrain rendering algorithm, simply make a copy of CustomTerrain and rename it, then fill in the methods with your own functionality.
Generated on Tue Apr 22 10:11:05 2008 for vtlib library by
1.4.5