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vtlib library
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| AddMesh(vtMesh *pMesh, int iMatIdx) | vtGeode | |
| AddTextMesh(vtTextMesh *pMesh, int iMatIdx) | vtGeode | |
| GetBoundSphere(FSphere &sphere, bool bGlobal=false) | NodeExtension | |
| GetCastShadow() | NodeExtension | |
| GetEnabled() const | NodeExtension | |
| GetMesh(int i) const | vtGeode | |
| GetNumMeshes() const | vtGeode | |
| GetTextMesh(int i) const | vtGeode | |
| IsVisible(const FSphere &sphere) const | vtDynGeom | |
| IsVisible(const FPoint3 &point0, const FPoint3 &point1, const FPoint3 &point2, const float fTolerance=0.0f) const | vtDynGeom | |
| IsVisible(const FPoint3 &point, float radius) | vtDynGeom | |
| IsVisible(const FPoint3 &point) const | vtDynGeom | |
| RemoveMesh(vtMesh *pMesh) | vtGeode | |
| SetCastShadow(bool b) | NodeExtension | |
| SetEnabled(bool bOn) | NodeExtension |
1.7.4