vtMeshBase Member List

This is the complete list of members for vtMeshBase, including all inherited members.

AddRectangleXY(float x, float y, float xsize, float ysize, float z=0.0f, bool bCentered=false)vtMeshBase
AddRectangleXZ(float xsize, float zsize)vtMeshBase
AddStrip2(int iNVerts, int iStartIndex)vtMeshBase
AddVertex(float x, float y, float z)vtMeshBase
AddVertex(const FPoint3 &p)vtMeshBase
AddVertexN(float x, float y, float z, float nx, float ny, float nz)vtMeshBase
AddVertexN(const FPoint3 &p, const FPoint3 &n)vtMeshBase
AddVertexNUV(const FPoint3 &p, const FPoint3 &n, const FPoint2 &uv)vtMeshBase
AddVertexUV(float x, float y, float z, float u, float v)vtMeshBase
AddVertexUV(const FPoint3 &p, float u, float v)vtMeshBase
AddVertexUV(const FPoint3 &p, const FPoint2 &uv)vtMeshBase
CreateBlock(const FPoint3 &size)vtMeshBase
CreateConicalSurface(const FPoint3 &tip, double radial_angle, double theta1, double theta2, double r1, double r2, int res=40)vtMeshBase
CreateCylinder(float height, float radius, int res, bool bTop=true, bool bBottom=true, bool bCentered=true, int direction=1)vtMeshBase
CreateEllipsoid(const FPoint3 &center, const FPoint3 &size, int res, bool hemi=false, bool bNormalsIn=false)vtMeshBase
CreateOptimizedBlock(const FPoint3 &size)vtMeshBase
CreatePrism(const FPoint3 &base, const FPoint3 &vector_up, const FPoint2 &size1, const FPoint2 &size2)vtMeshBase
CreateRectangle(int iQuads1, int iQuads2, int Axis1, int Axis2, int Axis3, const FPoint2 &min1, const FPoint2 &max1, float fLevel, float fTiling)vtMeshBase
CreateRectangularMesh(int xsize, int ysize, bool bReverseNormals=false)vtMeshBase
GetBoundBox(FBox3 &box) const vtMeshBase [virtual]
TransformVertices(const FMatrix4 &mat)vtMeshBase


Generated on Wed Dec 24 13:08:43 2008 for vtlib library by  doxygen 1.5.7.1