| ApplyVertexRotation(const FPoint3 &axis, float angle) | vtNode | |
| ApplyVertexTransform(const FMatrix4 &mat) | vtNode | |
| GetBoundBox(FBox3 &box) | vtNode | [virtual] |
| GetBoundSphere(FSphere &sphere, bool bGlobal=false) | vtNode | [virtual] |
| GetCastShadow() | vtNode | |
| GetEnabled() const | vtNode | [virtual] |
| GetName2() const | vtNode | [virtual] |
| GetParent(int iParent=0) | vtNode | [virtual] |
| GetPrimCounts(vtPrimInfo &info) | vtNode | |
| LoadModel(const char *filename, bool bAllowCache=true, bool bDisableMipmaps=false) | vtNode | [static] |
| LocalToWorld(FPoint3 &point) | vtNode | |
| Release() | vtNode | [virtual] |
| SetCastShadow(bool b) | vtNode | |
| SetEnabled(bool bOn) | vtNode | [virtual] |
| SetName2(const char *str) | vtNode | [virtual] |
1.5.7.1