# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2007-09-06 00:23-1000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: App.cpp:92 TreeView.cpp:194 msgid "Raw" msgstr "" #: App.cpp:93 TreeView.cpp:168 VTBuilder_wdr.cpp:991 msgid "Elevation" msgstr "" #: App.cpp:94 TSDlg.cpp:50 msgid "Image" msgstr "" #: App.cpp:95 msgid "Road" msgstr "" #: App.cpp:96 msgid "Structure" msgstr "" #: App.cpp:97 TreeView.cpp:183 msgid "Water" msgstr "" #: App.cpp:98 TreeView.cpp:180 msgid "Vegetation" msgstr "" #: App.cpp:99 msgid "Utility" msgstr "" #: App.cpp:101 TreeView.cpp:187 msgid "Transit" msgstr "" #: BuilderView.cpp:659 msgid "miles" msgstr "" #: BuilderView.cpp:865 msgid "Added" msgstr "" #: BuilderView.cpp:870 msgid "Subtracted" msgstr "" #: BuilderView.cpp:875 msgid "Toggled" msgstr "" #: BuilderView.cpp:880 ../../TerrainSDK/vtui/FeatureTableDlg.cpp:299 msgid "Selected" msgstr "" #: BuilderView.cpp:898 #, c-format msgid "1 entity, %d total selected" msgstr "" #: BuilderView.cpp:900 #, c-format msgid "%d entities, %d total selected" msgstr "" #: BuilderView.cpp:1655 #, c-format msgid "Selected 1 Node (%d total)" msgstr "" #: BuilderView.cpp:1657 #, c-format msgid "Selected 1 Road (%d total)" msgstr "" #: BuilderView.cpp:1663 msgid "Deselected all" msgstr "" #: BuilderView.cpp:1774 msgid "Clear Distance Tool" msgstr "" #: ElevLayer.cpp:177 msgid "Loading Elevation Layer" msgstr "" #: ElevLayer.cpp:195 msgid "CRS file" msgstr "" #: ElevLayer.cpp:200 msgid "is missing or unreadable.\n" msgstr "" #: ElevLayer.cpp:251 msgid "Input grid is integer. Use floating-point values in reprojected grid?" msgstr "" #: ElevLayer.cpp:252 msgid "query" msgstr "" #: ElevLayer.cpp:261 ElevLayer.cpp:281 msgid "Converting Elevation Projection" msgstr "" #: ElevLayer.cpp:274 ImageLayer.cpp:88 msgid "Error" msgstr "" #: ElevLayer.cpp:532 FrameMenus.cpp:1019 FrameMenus.cpp:1383 ImageLayer.cpp:22 #: ImageLayer.cpp:29 Import.cpp:498 RawLayer.cpp:34 RoadLayer.cpp:30 #: StructLayer.cpp:39 msgid "Untitled" msgstr "" #: ElevLayer.cpp:564 msgid "Couldn't create bitmap, probably too large." msgstr "" #: ElevLayer.cpp:626 msgid "Rendering Bitmap" msgstr "" #: ElevLayer.cpp:633 msgid "Generating colors from elevation..." msgstr "" #: ElevLayer.cpp:642 msgid "Turn off displayed elevation for elevation layers?" msgstr "" #: ElevLayer.cpp:668 msgid "Shading colors..." msgstr "" #: ElevLayer.cpp:686 msgid "Hiding unknown areas..." msgstr "" #: ElevLayer.cpp:950 msgid "Raw Elevation File" msgstr "" #: ElevLayer.cpp:1004 msgid "" "File lacks geographic location (extents). Would you like to specify " "extents?\n" " Yes - specify extents\n" " No - use some default values\n" msgstr "" #: ElevLayer.cpp:1005 msgid "Elevation Import" msgstr "" #: ElevLayer.cpp:1010 RawDlg.cpp:70 msgid "Elevation Grid Extents" msgstr "" #: ElevLayer.cpp:1056 msgid "Merging shared vertices" msgstr "" #: ElevLayer.cpp:1067 #, c-format msgid "Reduced vertices from %d to %d" msgstr "" #: ElevLayer.cpp:1069 #, c-format msgid "There are %d vertices, unable to merge any." msgstr "" #: ElevLayer.cpp:1091 #, c-format msgid "Grid size: %d x %d\n" msgstr "" #: ElevLayer.cpp:1095 msgid "Grid spacing: " msgstr "" #: ElevLayer.cpp:1103 msgid "Floating point: Yes\n" msgstr "" #: ElevLayer.cpp:1105 msgid "Floating point: No\n" msgstr "" #: ElevLayer.cpp:1111 #, c-format msgid "Minimum elevation: %.2f\n" msgstr "" #: ElevLayer.cpp:1113 #, c-format msgid "Maximum elevation: %.2f\n" msgstr "" #: ElevLayer.cpp:1116 #, c-format msgid "Height scale (meters per vertical unit): %f\n" msgstr "" #: ElevLayer.cpp:1122 #, c-format msgid "Original DEM name: \"%hs\"\n" msgstr "" #: ElevLayer.cpp:1130 #, c-format msgid "" "TIN\n" "Vertices: %d\n" "Triangles: %d\n" msgstr "" #: ElevLayer.cpp:1133 msgid "Min/max elevation: " msgstr "" #: ElevLayer.cpp:1137 VegLayer.cpp:59 msgid "None\n" msgstr "" #: ElevLayer.cpp:1170 msgid "BT File (.bt)|*.bt|GZipped BT File (.bt.gz)|*.bt.gz" msgstr "" #: ElevLayer.cpp:1172 Frame.cpp:429 FrameMenus.cpp:350 Layer.cpp:149 #: StructLayer.cpp:1073 msgid "Save Layer" msgstr "" #: ElevLayer.cpp:1359 Export.cpp:835 msgid "Filling gaps" msgstr "" #: ElevLayer.cpp:1435 vtImage.cpp:1598 #, c-format msgid "Writing tile '%hs', size %dx%d" msgstr "" #: Export.cpp:54 msgid "The Arc ASCII format only supports evenly spaced elevation grids.\n" msgstr "" #: Export.cpp:55 #, c-format msgid "The spacing of this grid is %g x %g\n" msgstr "" #: Export.cpp:57 msgid "The result my be stretched. Do you want to continue anyway?" msgstr "" #: Export.cpp:58 Frame.cpp:328 Frame.cpp:664 Frame.cpp:2263 #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:144 #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:184 msgid "Warning" msgstr "" #: Export.cpp:126 msgid "Export Planet Data to Directory" msgstr "" #: Export.cpp:192 msgid "Export ChunkLOD" msgstr "" #: Export.cpp:310 Export.cpp:471 ResampleDlg.cpp:187 SampleImageDlg.cpp:249 msgid "Tiling Options" msgstr "" #: Export.cpp:326 Export.cpp:551 msgid "Also derive and export color-mapped image tiles?" msgstr "" #: Export.cpp:326 Export.cpp:551 msgid "Tiled output" msgstr "" #: Export.cpp:342 Export.cpp:567 OptionsDlg.cpp:62 ResampleDlg.cpp:171 msgid "Rendering options" msgstr "" #: Export.cpp:432 vtImage.cpp:761 msgid "Writing file" msgstr "" #: Export.cpp:524 msgid "Export Optimized Elevation Tileset" msgstr "" #: Export.cpp:544 msgid "Sample floating-point elevation values?" msgstr "" #: Export.cpp:545 FrameMenus.cpp:885 vtImage.cpp:1020 vtImage.cpp:1037 msgid "Question" msgstr "" #: Export.cpp:602 msgid "Export Optimized Image Tileset" msgstr "" #: Export.cpp:778 msgid "Sampling elevation" msgstr "" #: Export.cpp:911 Export.cpp:1118 #, c-format msgid "Tile '%hs', size %dx%d" msgstr "" #: Export.cpp:1175 msgid "Choose input file" msgstr "" #: Export.cpp:1186 msgid "Size of each output tile?" msgstr "" #: Export.cpp:1187 Export.cpp:1193 msgid "Query" msgstr "" #: Export.cpp:1193 msgid "Prefix for output filenames?" msgstr "" #: Export.cpp:1200 msgid "Processing" msgstr "" #: Export.cpp:1200 msgid "Loading source bitmap.." msgstr "" #: Export.cpp:1228 #, c-format msgid "Creating tile %d ..." msgstr "" #: Frame.cpp:251 FrameMenus.cpp:385 TreeView.cpp:163 VTBuilder_wdr.cpp:1340 msgid "Layers" msgstr "" #: Frame.cpp:309 msgid "Ready" msgstr "" #: Frame.cpp:327 #, c-format msgid "" "There are %d layers modified but unsaved.\n" " Are you sure you want to exit?" msgstr "" #: Frame.cpp:422 FrameMenus.cpp:314 msgid "New Project" msgstr "" #: Frame.cpp:423 FrameMenus.cpp:315 msgid "Open Project" msgstr "" #: Frame.cpp:424 FrameMenus.cpp:606 msgid "Save Project" msgstr "" #: Frame.cpp:425 msgid "View Options" msgstr "" #: Frame.cpp:427 msgid "New Layer" msgstr "" #: Frame.cpp:428 FrameMenus.cpp:349 FrameMenus.cpp:1003 msgid "Open Layer" msgstr "" #: Frame.cpp:430 FrameMenus.cpp:352 Import.cpp:89 msgid "Import Data" msgstr "" #: Frame.cpp:432 FrameMenus.cpp:338 msgid "Delete" msgstr "" #: Frame.cpp:433 FrameMenus.cpp:361 FrameMenus.cpp:933 msgid "Offset" msgstr "" #: Frame.cpp:434 msgid "Layer Visibility" msgstr "" #: Frame.cpp:435 msgid "Layer Up" msgstr "" #: Frame.cpp:436 msgid "Layer Down" msgstr "" #: Frame.cpp:438 msgid "Zoom In" msgstr "" #: Frame.cpp:439 msgid "Zoom Out" msgstr "" #: Frame.cpp:440 msgid "Zoom All" msgstr "" #: Frame.cpp:441 msgid "Zoom To Layer" msgstr "" #: Frame.cpp:443 msgid "Magnifier" msgstr "" #: Frame.cpp:444 msgid "Pan" msgstr "" #: Frame.cpp:445 msgid "Distance" msgstr "" #: Frame.cpp:446 msgid "Area Tool" msgstr "" #: Frame.cpp:447 Frame.cpp:1240 FrameMenus.cpp:395 msgid "Elevation Profile" msgstr "" #: Frame.cpp:449 msgid "Merge/Resample Elevation" msgstr "" #: Frame.cpp:450 msgid "Merge/Resample Imagery" msgstr "" #: Frame.cpp:454 Frame.cpp:481 FrameMenus.cpp:472 FrameMenus.cpp:494 msgid "Select Features" msgstr "" #: Frame.cpp:455 FrameMenus.cpp:495 msgid "Pick Features" msgstr "" #: Frame.cpp:456 msgid "Table" msgstr "" #: Frame.cpp:457 FrameMenus.cpp:499 msgid "Add Points with Mouse" msgstr "" #: Frame.cpp:461 msgid "Select Elevation" msgstr "" #: Frame.cpp:462 Frame.cpp:467 msgid "Zoom to Full Detail" msgstr "" #: Frame.cpp:463 FrameMenus.cpp:444 msgid "Trim TIN triangles by line segment" msgstr "" #: Frame.cpp:471 msgid "Select Roads" msgstr "" #: Frame.cpp:472 msgid "Select Nodes" msgstr "" #: Frame.cpp:473 FrameMenus.cpp:406 msgid "Select Whole Roads" msgstr "" #: Frame.cpp:474 FrameMenus.cpp:407 msgid "Set Road Direction" msgstr "" #: Frame.cpp:475 FrameMenus.cpp:408 msgid "Edit Road Points" msgstr "" #: Frame.cpp:476 FrameMenus.cpp:410 msgid "Show Nodes" msgstr "" #: Frame.cpp:477 FrameMenus.cpp:342 msgid "Crossing Selection" msgstr "" #: Frame.cpp:482 FrameMenus.cpp:473 msgid "Edit Buildings" msgstr "" #: Frame.cpp:483 FrameMenus.cpp:474 msgid "Add points to building footprints" msgstr "" #: Frame.cpp:484 FrameMenus.cpp:475 msgid "Delete points from building footprints" msgstr "" #: Frame.cpp:485 FrameMenus.cpp:476 msgid "Add Linear Structures" msgstr "" #: Frame.cpp:486 FrameMenus.cpp:477 msgid "Edit Linear Structures" msgstr "" #: Frame.cpp:487 msgid "Constrain Angles" msgstr "" #: Frame.cpp:488 FrameMenus.cpp:478 msgid "Add Instances" msgstr "" #: Frame.cpp:492 msgid "Select Plants" msgstr "" #: Frame.cpp:496 msgid "Add Tower" msgstr "" #: Frame.cpp:498 msgid "Select Towers" msgstr "" #: Frame.cpp:499 msgid "Edit Towers" msgstr "" #: Frame.cpp:647 #, c-format msgid "" "The data already loaded is in:\n" " %hs\n" " but the layer you are attempting to add:\n" " %s\n" " is using:\n" " %hs\n" " Would you like to attempt to convert it now to the existing projection?" msgstr "" #: Frame.cpp:653 msgid "Convert Coordinate System?" msgstr "" #: Frame.cpp:663 msgid "" "Couldn't convert projection.\n" " Proceed anyway?" msgstr "" #: Frame.cpp:1013 msgid "These are your choices" msgstr "" #: Frame.cpp:1014 msgid "Please indicate layer type" msgstr "" #: Frame.cpp:1039 ../../TerrainSDK/vtui/FeatureTableDlg.cpp:116 msgid "Feature Info" msgstr "" #: Frame.cpp:1053 msgid "Distance Tool" msgstr "" #: Frame.cpp:1131 msgid "Linear Structures" msgstr "" #: Frame.cpp:1147 msgid "Structure Instances" msgstr "" #: Frame.cpp:1270 msgid "Filling Gaps" msgstr "" #: Frame.cpp:1389 msgid "Merging and Resampling Elevation Layers" msgstr "" #: Frame.cpp:1463 msgid "Merging and Resampling Image Layers" msgstr "" #: Frame.cpp:1887 msgid "Merge and Resample Elevation" msgstr "" #: Frame.cpp:1908 #, c-format msgid "Failed to initialize %d x %d elevation grid" msgstr "" #: Frame.cpp:1981 msgid "" "Sorry, you must have some image layers to\n" " perform a sampling operation on them." msgstr "" #: Frame.cpp:1986 msgid "Merge and Resample Imagery" msgstr "" #: Frame.cpp:2006 msgid "Sorry, could not allocate an image of that size." msgstr "" #: Frame.cpp:2059 msgid "Generating Vegetation" msgstr "" #: Frame.cpp:2129 #, c-format msgid "column %d/%d, plants: %d" msgstr "" #: Frame.cpp:2227 msgid "Vegetation distribution results:\n" msgstr "" #: Frame.cpp:2239 #, c-format msgid " BioType %d" msgstr "" #: Frame.cpp:2248 #, c-format msgid " Plant %d: %hs: %d generated.\n" msgstr "" #: Frame.cpp:2254 msgid ": None.\n" msgstr "" #: Frame.cpp:2364 msgid "" "File lacks a projection.\n" " Would you like to specify one?\n" " Yes - specify projection\n" " No - use current projection\n" msgstr "" #: Frame.cpp:2365 msgid "Coordinate Reference System" msgstr "" #: Frame.cpp:2369 Import.cpp:727 Import.cpp:1239 msgid "Please indicate projection" msgstr "" #: FrameMenus.cpp:314 msgid "&New\tCtrl+N" msgstr "" #: FrameMenus.cpp:315 msgid "Open Project\tCtrl+O" msgstr "" #: FrameMenus.cpp:316 msgid "Save Project\tCtrl+S" msgstr "" #: FrameMenus.cpp:316 msgid "Save Project As" msgstr "" #: FrameMenus.cpp:319 msgid "Create Dymaxion Textures" msgstr "" #: FrameMenus.cpp:320 msgid "Process Billboard Texture" msgstr "" #: FrameMenus.cpp:321 Geocode.cpp:127 msgid "Geocode" msgstr "" #: FrameMenus.cpp:322 msgid "Copy Elevation Layer to Clipboard" msgstr "" #: FrameMenus.cpp:323 msgid "New Elevation Layer from Clipboard" msgstr "" #: FrameMenus.cpp:324 msgid "Special" msgstr "" #: FrameMenus.cpp:326 FrameMenus.cpp:618 msgid "Preferences" msgstr "" #: FrameMenus.cpp:328 msgid "E&xit\tAlt-X" msgstr "" #: FrameMenus.cpp:328 msgid "Exit" msgstr "" #: FrameMenus.cpp:333 msgid "&Project" msgstr "" #: FrameMenus.cpp:338 msgid "Delete\tDEL" msgstr "" #: FrameMenus.cpp:340 msgid "Deselect All" msgstr "" #: FrameMenus.cpp:340 msgid "Clears selection" msgstr "" #: FrameMenus.cpp:341 msgid "Invert Selection" msgstr "" #: FrameMenus.cpp:343 msgid "&Edit" msgstr "" #: FrameMenus.cpp:348 msgid "&New Layer" msgstr "" #: FrameMenus.cpp:348 msgid "Create New Layer" msgstr "" #: FrameMenus.cpp:349 msgid "Open Existing Layer" msgstr "" #: FrameMenus.cpp:350 msgid "Save Active Layer" msgstr "" #: FrameMenus.cpp:351 msgid "Save Layer As..." msgstr "" #: FrameMenus.cpp:351 msgid "Save Active Layer As" msgstr "" #: FrameMenus.cpp:352 msgid "Import Data\tCtrl+I" msgstr "" #: FrameMenus.cpp:353 FrameMenus.cpp:354 msgid "Import Data From TIGER" msgstr "" #: FrameMenus.cpp:354 msgid "Import Data From NTF" msgstr "" #: FrameMenus.cpp:355 msgid "Import Utilites From SHP" msgstr "" #: FrameMenus.cpp:356 msgid "Import From MapSource File" msgstr "" #: FrameMenus.cpp:357 msgid "Import Point Data From Table" msgstr "" #: FrameMenus.cpp:358 msgid "Import Point Data From XML" msgstr "" #: FrameMenus.cpp:360 msgid "Layer Properties" msgstr "" #: FrameMenus.cpp:361 msgid "Offset Coordinates" msgstr "" #: FrameMenus.cpp:363 msgid "&Flatten Layers" msgstr "" #: FrameMenus.cpp:363 msgid "Flatten" msgstr "" #: FrameMenus.cpp:365 msgid "Convert Projection" msgstr "" #: FrameMenus.cpp:365 msgid "Convert" msgstr "" #: FrameMenus.cpp:366 msgid "Set Projection" msgstr "" #: FrameMenus.cpp:367 msgid "&Layer" msgstr "" #: FrameMenus.cpp:372 msgid "Current Layer &Visible" msgstr "" #: FrameMenus.cpp:373 msgid "Toggle Visibility of the current Layer" msgstr "" #: FrameMenus.cpp:374 msgid "Move Layer &Up" msgstr "" #: FrameMenus.cpp:375 msgid "Move Layer &Down" msgstr "" #: FrameMenus.cpp:377 msgid "Zoom &In\tCtrl++" msgstr "" #: FrameMenus.cpp:378 msgid "Zoom Out\tCtrl+-" msgstr "" #: FrameMenus.cpp:379 msgid "Zoom &All" msgstr "" #: FrameMenus.cpp:380 msgid "Zoom to Current &Layer" msgstr "" #: FrameMenus.cpp:381 msgid "Zoom to &Full Res (1:1)" msgstr "" #: FrameMenus.cpp:382 msgid "Zoom to Area Tool" msgstr "" #: FrameMenus.cpp:384 msgid "Toolbar" msgstr "" #: FrameMenus.cpp:387 msgid "&Magnifier\tZ" msgstr "" #: FrameMenus.cpp:388 msgid "&Pan\tSPACE" msgstr "" #: FrameMenus.cpp:389 msgid "Obtain &Distance" msgstr "" #: FrameMenus.cpp:390 msgid "Area &Tool" msgstr "" #: FrameMenus.cpp:392 msgid "&World Map" msgstr "" #: FrameMenus.cpp:392 msgid "Show/Hide World Map" msgstr "" #: FrameMenus.cpp:393 msgid "Show &UTM Boundaries" msgstr "" #: FrameMenus.cpp:396 msgid "Scale Bar" msgstr "" #: FrameMenus.cpp:398 msgid "&Options" msgstr "" #: FrameMenus.cpp:399 msgid "&View" msgstr "" #: FrameMenus.cpp:404 msgid "Select/Modify Roads" msgstr "" #: FrameMenus.cpp:405 msgid "Select/Modify Nodes" msgstr "" #: FrameMenus.cpp:411 msgid "Select by Highway Number" msgstr "" #: FrameMenus.cpp:413 msgid "Clean RoadMap" msgstr "" #: FrameMenus.cpp:413 msgid "Clean" msgstr "" #: FrameMenus.cpp:414 msgid "Guess Intersection Types" msgstr "" #: FrameMenus.cpp:415 msgid "Flatten Elevation Grid Under Roads" msgstr "" #: FrameMenus.cpp:416 msgid "&Roads" msgstr "" #: FrameMenus.cpp:422 msgid "Add a Transmission Tower" msgstr "" #: FrameMenus.cpp:424 msgid "Select Utility Layer" msgstr "" #: FrameMenus.cpp:425 msgid "Edit Transmission Towers" msgstr "" #: FrameMenus.cpp:426 msgid "Util&ities" msgstr "" #: FrameMenus.cpp:432 msgid "Se&lect Elevation Layer" msgstr "" #: FrameMenus.cpp:434 msgid "Sc&ale Elevation" msgstr "" #: FrameMenus.cpp:435 msgid "&Remove Elevation Range..." msgstr "" #: FrameMenus.cpp:436 msgid "&Fill In Unknown Areas" msgstr "" #: FrameMenus.cpp:437 msgid "&Set Unknown Areas" msgstr "" #: FrameMenus.cpp:439 msgid "E&xport To..." msgstr "" #: FrameMenus.cpp:440 FrameMenus.cpp:453 msgid "Export to Tiles..." msgstr "" #: FrameMenus.cpp:441 msgid "Re&nder to Bitmap..." msgstr "" #: FrameMenus.cpp:443 msgid "&Merge shared TIN vertices" msgstr "" #: FrameMenus.cpp:445 msgid "Elev&ation" msgstr "" #: FrameMenus.cpp:451 msgid "Replace RGB..." msgstr "" #: FrameMenus.cpp:454 msgid "Export to PPM" msgstr "" #: FrameMenus.cpp:455 msgid "Imagery" msgstr "" #: FrameMenus.cpp:461 msgid "Species List" msgstr "" #: FrameMenus.cpp:461 msgid "View/Edit list of available plant species" msgstr "" #: FrameMenus.cpp:462 VegDlg.cpp:170 msgid "BioRegions" msgstr "" #: FrameMenus.cpp:462 msgid "View/Edit list of species & density for each BioRegion" msgstr "" #: FrameMenus.cpp:464 msgid "Remap Species" msgstr "" #: FrameMenus.cpp:465 msgid "Export SHP" msgstr "" #: FrameMenus.cpp:466 msgid "Veg&etation" msgstr "" #: FrameMenus.cpp:480 msgid "Add Foundation Levels to Buildings" msgstr "" #: FrameMenus.cpp:481 msgid "Select Using Polygons" msgstr "" #: FrameMenus.cpp:481 msgid "Select buildings using selected raw layer polygons" msgstr "" #: FrameMenus.cpp:482 msgid "Colour Selected Roofs" msgstr "" #: FrameMenus.cpp:482 msgid "Set roof colour on selected buildings" msgstr "" #: FrameMenus.cpp:484 FrameMenus.cpp:3383 msgid "Export footprints to SHP" msgstr "" #: FrameMenus.cpp:487 msgid "Constrain angles on footprint edit" msgstr "" #: FrameMenus.cpp:488 msgid "&Structures" msgstr "" #: FrameMenus.cpp:496 msgid "Show Attribute Table" msgstr "" #: FrameMenus.cpp:498 msgid "Set Entity Type" msgstr "" #: FrameMenus.cpp:500 msgid "Add Point with Text\tCtrl+T" msgstr "" #: FrameMenus.cpp:500 msgid "Add point" msgstr "" #: FrameMenus.cpp:501 msgid "Add Points with GPS" msgstr "" #: FrameMenus.cpp:501 msgid "Add points with GPS" msgstr "" #: FrameMenus.cpp:502 msgid "Style..." msgstr "" #: FrameMenus.cpp:503 msgid "Scale" msgstr "" #: FrameMenus.cpp:505 msgid "Select Features by Condition" msgstr "" #: FrameMenus.cpp:506 msgid "Export as HTML ImageMap" msgstr "" #: FrameMenus.cpp:507 msgid "Ra&w" msgstr "" #: FrameMenus.cpp:513 msgid "Set to Full Extents" msgstr "" #: FrameMenus.cpp:514 msgid "Set the Area Tool rectangle to the combined extent of all layers." msgstr "" #: FrameMenus.cpp:515 msgid "Set to Layer Extents" msgstr "" #: FrameMenus.cpp:516 msgid "Set the Area Tool rectangle to the extent of the active layer." msgstr "" #: FrameMenus.cpp:517 msgid "Numeric Values" msgstr "" #: FrameMenus.cpp:518 msgid "Set the Area Tool rectangle by text entry of coordinates." msgstr "" #: FrameMenus.cpp:519 FrameMenus.cpp:2685 msgid "Match Area and Tiling to Layer" msgstr "" #: FrameMenus.cpp:520 msgid "Set the Area Tool rectangle by matching the resolution of a layer." msgstr "" #: FrameMenus.cpp:522 msgid "Merge && Resample &Elevation" msgstr "" #: FrameMenus.cpp:523 msgid "" "Sample all elevation data within the Area Tool to produce a single, new " "elevation." msgstr "" #: FrameMenus.cpp:524 msgid "Merge && Resample &Imagery" msgstr "" #: FrameMenus.cpp:525 msgid "Sample imagery within the Area Tool to produce a single, new image." msgstr "" #: FrameMenus.cpp:526 msgid "Generate Vegetation" msgstr "" #: FrameMenus.cpp:527 msgid "Generate Vegetation File (*.vf) containing plant distribution." msgstr "" #: FrameMenus.cpp:528 msgid "Compute Vegetation Density" msgstr "" #: FrameMenus.cpp:529 msgid "" "Compute and display the density of each species of vegetation in the given " "area." msgstr "" #: FrameMenus.cpp:531 msgid "Request Layer from WFS" msgstr "" #: FrameMenus.cpp:532 msgid "Request Image from WMS" msgstr "" #: FrameMenus.cpp:533 msgid "Request Image from Terraserver" msgstr "" #: FrameMenus.cpp:536 msgid "Optimized Resample Elevation to Tileset" msgstr "" #: FrameMenus.cpp:537 msgid "" "Sample all elevation data within the Area Tool efficiently to produce an " "elevation tileset." msgstr "" #: FrameMenus.cpp:538 msgid "Optimized Resample Imagery to Tileset" msgstr "" #: FrameMenus.cpp:539 msgid "" "Sample all image data within the Area Tool efficiently to produce an image " "tileset." msgstr "" #: FrameMenus.cpp:540 msgid "&Area Tool" msgstr "" #: FrameMenus.cpp:545 FrameMenus.cpp:3714 msgid "About " msgstr "" #: FrameMenus.cpp:549 msgid "&About" msgstr "" #: FrameMenus.cpp:550 msgid "Documentation (local)" msgstr "" #: FrameMenus.cpp:551 msgid "Documentation (on the web)" msgstr "" #: FrameMenus.cpp:552 FrameMenus.cpp:555 msgid "&Help" msgstr "" #: FrameMenus.cpp:590 msgid "Project Files (*.vtb)|*.vtb" msgstr "" #: FrameMenus.cpp:596 msgid "Load Project" msgstr "" #: FrameMenus.cpp:852 #, c-format msgid "Deleting road selection: %d nodes and %d roads" msgstr "" #: FrameMenus.cpp:884 msgid "Are you sure you want to delete the current layer?" msgstr "" #: FrameMenus.cpp:934 msgid "Please enter horizontal offset X, Y" msgstr "" #: FrameMenus.cpp:987 msgid "Native Layer Formats|" msgstr "" #: FrameMenus.cpp:1024 msgid "Saving layer to file " msgstr "" #: FrameMenus.cpp:1030 msgid "Saved layer to file " msgstr "" #: FrameMenus.cpp:1032 msgid "Save failed." msgstr "" #: FrameMenus.cpp:1051 msgid "Saving layer to file as " msgstr "" #: FrameMenus.cpp:1061 msgid "Saved layer to file as " msgstr "" #: FrameMenus.cpp:1065 msgid "Failed to save layer to " msgstr "" #: FrameMenus.cpp:1066 msgid "Problem" msgstr "" #: FrameMenus.cpp:1100 msgid "Import TIGER Data From Directory" msgstr "" #: FrameMenus.cpp:1112 msgid "Import Layers from NTF File" msgstr "" #: FrameMenus.cpp:1113 msgid "NTF Files (*.ntf)|*.ntf" msgstr "" #: FrameMenus.cpp:1125 msgid "Import Utility Data from Directory of SHP Files" msgstr "" #: FrameMenus.cpp:1134 msgid "Indicate Projection" msgstr "" #: FrameMenus.cpp:1161 msgid "Import MapSource File" msgstr "" #: FrameMenus.cpp:1162 msgid "MapSource Export Files (*.txt)|*.txt" msgstr "" #: FrameMenus.cpp:1173 msgid "Import Point Data" msgstr "" #: FrameMenus.cpp:1174 msgid "Tabular Data Files (*.dbf)|*.dbf" msgstr "" #: FrameMenus.cpp:1185 msgid "Import XML Data" msgstr "" #: FrameMenus.cpp:1186 msgid "XML files (*.xml)|*.xml" msgstr "" #: FrameMenus.cpp:1218 msgid " Layer Properties" msgstr "" #: FrameMenus.cpp:1244 msgid "Changed extents." msgstr "" #: FrameMenus.cpp:1248 msgid "Could not change extents." msgstr "" #: FrameMenus.cpp:1285 msgid "Convert to what projection?" msgstr "" #: FrameMenus.cpp:1326 msgid "Set to what projection?" msgstr "" #: FrameMenus.cpp:1635 VTBuilder_wdr.cpp:1432 msgid "Options" msgstr "" #: FrameMenus.cpp:1767 msgid "Please enter highway number" msgstr "" #: FrameMenus.cpp:1768 msgid "Select Highway" msgstr "" #: FrameMenus.cpp:1790 msgid "Cleaning RoadMap" msgstr "" #: FrameMenus.cpp:1792 msgid "Removing unused nodes" msgstr "" #: FrameMenus.cpp:1800 msgid "Merging redundant nodes" msgstr "" #: FrameMenus.cpp:1809 msgid "Cleaning link points" msgstr "" #: FrameMenus.cpp:1888 msgid "" "Sorry, but precise grid operations require a non-geographic coordinate\n" " system (meters as horizontal units, not degrees.)" msgstr "" #: FrameMenus.cpp:1889 FrameMenus.cpp:3000 FrameMenus.cpp:3105 msgid "Info" msgstr "" #: FrameMenus.cpp:1895 FrameMenus.cpp:2007 #, c-format msgid "%g" msgstr "" #: FrameMenus.cpp:1896 msgid "How many meters for the margin at the edge of each road?" msgstr "" #: FrameMenus.cpp:1897 msgid "Flatten elevation grid under roads" msgstr "" #: FrameMenus.cpp:1948 msgid "" "Please specify the elevation range\n" "(minimum and maximum in the form \"X Y\")\n" "All values within this range (and within the area\n" "tool, if it is defined) will be set to Unknown." msgstr "" #: FrameMenus.cpp:1954 msgid "Didn't get two numbers." msgstr "" #: FrameMenus.cpp:1991 #, c-format msgid "Set %d heixels to unknown" msgstr "" #: FrameMenus.cpp:2008 msgid "Set unknown areas to what value?" msgstr "" #: FrameMenus.cpp:2009 msgid "Set Unknown Areas" msgstr "" #: FrameMenus.cpp:2061 msgid "Please enter a scale factor" msgstr "" #: FrameMenus.cpp:2062 msgid "Scale Elevation" msgstr "" #: FrameMenus.cpp:2070 msgid "Couldn't parse the number you typed." msgstr "" #: FrameMenus.cpp:2106 msgid "Please choose" msgstr "" #: FrameMenus.cpp:2107 msgid "Export to file format:" msgstr "" #: FrameMenus.cpp:2161 FrameMenus.cpp:2409 msgid "Can't register clipboard format" msgstr "" #: FrameMenus.cpp:2545 msgid "Render Elevation to Bitmap" msgstr "" #: FrameMenus.cpp:2553 msgid "Generating Bitmap" msgstr "" #: FrameMenus.cpp:2591 msgid "R G B in the range 0-255:" msgstr "" #: FrameMenus.cpp:2592 msgid "Replace color:" msgstr "" #: FrameMenus.cpp:2600 FrameMenus.cpp:2610 msgid "Didn't get three R G B values in range." msgstr "" #: FrameMenus.cpp:2603 msgid "With color:" msgstr "" #: FrameMenus.cpp:2674 msgid "Edit Area" msgstr "" #: FrameMenus.cpp:2775 msgid "Could not open file" msgstr "" #: FrameMenus.cpp:2785 msgid "Requesting data" msgstr "" #: FrameMenus.cpp:2853 msgid "Terraserver" msgstr "" #: FrameMenus.cpp:2859 msgid "Requesting data from Terraserver..." msgstr "" #: FrameMenus.cpp:2868 msgid "Successfully wrote file." msgstr "" #: FrameMenus.cpp:2871 msgid "Unable to download." msgstr "" #: FrameMenus.cpp:2898 msgid "Plant Species List Files (*.xml)|*.xml" msgstr "" #: FrameMenus.cpp:2901 msgid "Load Plant Info" msgstr "" #: FrameMenus.cpp:2914 msgid "Plants List" msgstr "" #: FrameMenus.cpp:2928 msgid "Bioregion Files (*.txt)|*.txt" msgstr "" #: FrameMenus.cpp:2931 msgid "Load BioRegion Info" msgstr "" #: FrameMenus.cpp:2945 msgid "BioRegions List" msgstr "" #: FrameMenus.cpp:2969 msgid "Remap FROM Species" msgstr "" #: FrameMenus.cpp:2975 msgid "Remap TO Species" msgstr "" #: FrameMenus.cpp:2999 #, c-format msgid "Remap successful, %d plants remapped.\n" msgstr "" #: FrameMenus.cpp:3011 msgid "Export vegetation to SHP" msgstr "" #: FrameMenus.cpp:3012 msgid "Vegetation Files (*.shp)|*.shp" msgstr "" #: FrameMenus.cpp:3029 msgid "Save Vegetation File" msgstr "" #: FrameMenus.cpp:3030 msgid "Vegetation Files (*.vf)|*.vf" msgstr "" #: FrameMenus.cpp:3036 msgid "Vegetation Distribution Options" msgstr "" #: FrameMenus.cpp:3060 #, c-format msgid "Total area: %.1f square meters (%.3f hectares)\n" msgstr "" #: FrameMenus.cpp:3096 #, c-format msgid " %d instances of species %hs: %.5f per m^2, average height %.1f\n" msgstr "" #: FrameMenus.cpp:3103 #, c-format msgid "Total plant instances: %d\n" msgstr "" #: FrameMenus.cpp:3384 msgid "SHP Files (*.shp)|*.shp" msgstr "" #: FrameMenus.cpp:3425 msgid "Raw Layer Type" msgstr "" #: FrameMenus.cpp:3426 msgid "Please indicate entity type:" msgstr "" #: FrameMenus.cpp:3467 msgid "(X, Y) in current projection" msgstr "" #: FrameMenus.cpp:3468 msgid "Enter coordinate" msgstr "" #: FrameMenus.cpp:3510 msgid "Select" msgstr "" #: FrameMenus.cpp:3520 msgid "Unable to select" msgstr "" #: FrameMenus.cpp:3522 msgid "Selected 1 entity" msgstr "" #: FrameMenus.cpp:3524 #, c-format msgid "Selected %d entities" msgstr "" #: FrameMenus.cpp:3590 msgid "Export Image Map" msgstr "" #: FrameMenus.cpp:3595 FrameMenus.cpp:3605 msgid "Save to Image File" msgstr "" #: FrameMenus.cpp:3677 msgid "Scale factor?" msgstr "" #: FrameMenus.cpp:3677 msgid "Scale Raw Layer" msgstr "" #: FrameMenus.cpp:3693 msgid "" "Virtual Terrain Builder\n" "Powerful, easy to use, free!\n" msgstr "" #: FrameMenus.cpp:3695 msgid "Please read the HTML documentation and license.\n" msgstr "" #: FrameMenus.cpp:3697 msgid "Send feedback to: " msgstr "" #: FrameMenus.cpp:3699 msgid "Build date: " msgstr "" #: FrameMenus.cpp:3733 msgid "Couldn't find local documentation files" msgstr "" #: ImageLayer.cpp:75 msgid "Converting Image CRS" msgstr "" #: ImageLayer.cpp:149 #, c-format msgid "Dimensions %d by %d pixels" msgstr "" #: ImageLayer.cpp:152 msgid "Spacing: " msgstr "" #: Import.cpp:162 msgid "Expanding archive" msgstr "" #: Import.cpp:325 msgid "Importing Data from " msgstr "" #: Import.cpp:492 msgid "Did not import any data from that file." msgstr "" #: Import.cpp:695 msgid "" "Couldn't read that Shape file. Perhaps it is\n" "missing its corresponding .dbf and .shx files." msgstr "" #: Import.cpp:748 msgid "" "The Shapefile must have either point features\n" "(for individual plants) or polygon features\n" " (for plant distribution areas)." msgstr "" #: Import.cpp:755 msgid "Import Vegetation Information" msgstr "" #: Import.cpp:766 msgid "Map fields to attributes" msgstr "" #: Import.cpp:1010 msgid "Which layers to import?" msgstr "" #: Import.cpp:1011 msgid "Import Tracks" msgstr "" #: Import.cpp:1097 msgid "Point Data Import" msgstr "" #: Import.cpp:1207 StructLayer.cpp:1040 msgid "Import Structures" msgstr "" #: Import.cpp:1340 msgid "Importing from TIGER..." msgstr "" #: Import.cpp:1767 msgid "Importing from SCC..." msgstr "" #: ImportPointDlg.cpp:74 RawDlg.cpp:78 msgid "Please indicate CRS" msgstr "" #: ImportStructDlg.cpp:175 ImportStructDlg.cpp:176 ImportStructDlg.cpp:177 #: ImportStructDlgOGR.cpp:168 ImportStructDlgOGR.cpp:169 #: ImportStructDlgOGR.cpp:170 msgid "(none)" msgstr "" #: ImportVegDlg.cpp:58 VegFieldsDlg.cpp:101 msgid "Couldn't open shapefile." msgstr "" #: ImportVegDlg.cpp:69 msgid "" "Shapefile must have either point features (for individual\n" " plants) or polygon features (for plant distribution areas)." msgstr "" #: ImportVegDlg.cpp:77 VegFieldsDlg.cpp:112 msgid "Couldn't open DBF file." msgstr "" #: ImportVegDlg.cpp:95 msgid " (String)" msgstr "" #: ImportVegDlg.cpp:97 msgid " (Integer)" msgstr "" #: ImportVegDlg.cpp:99 msgid " (Double)" msgstr "" #: Layer.cpp:50 NodeDlg.cpp:154 ../../TerrainSDK/vtui/BuildingDlg.cpp:494 #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:418 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:117 msgid "Unknown" msgstr "" #: Layer.cpp:129 msgid " Files" msgstr "" #: Layer.cpp:136 msgid "|All Files|*.*" msgstr "" #: Layer.cpp:173 MapServerDlg.cpp:113 SampleImageDlg.cpp:269 msgid "All Files|*.*" msgstr "" #: Layer.cpp:180 msgid "Export" msgstr "" #: MapServerDlg.cpp:122 SampleImageDlg.cpp:274 msgid "Save Imagery" msgstr "" #: MapServerDlg.cpp:145 msgid "Querying server..." msgstr "" #: MapServerDlg.cpp:259 msgid "" msgstr "" #: MapServerDlg.cpp:296 msgid "Title: " msgstr "" #: MapServerDlg.cpp:303 msgid "Abstract: " msgstr "" #: MatchDlg.cpp:109 msgid "n/a" msgstr "" #: NodeDlg.cpp:155 NodeDlg.cpp:162 msgid "Uncontrolled" msgstr "" #: NodeDlg.cpp:156 msgid "All Traffic Light(s)" msgstr "" #: NodeDlg.cpp:157 msgid "All Stop Sign(s)" msgstr "" #: NodeDlg.cpp:158 msgid "Traffic Light(s)" msgstr "" #: NodeDlg.cpp:159 msgid "Stop Sign(s)" msgstr "" #: NodeDlg.cpp:160 RoadDlg.cpp:52 RoadDlg.cpp:57 RoadDlg.cpp:62 #: RoadDlg.cpp:150 RoadDlg.cpp:156 RoadDlg.cpp:182 RoadDlg.cpp:188 #: RoadDlg.cpp:194 RoadDlg.cpp:200 RoadDlg.cpp:206 msgid "(multiple)" msgstr "" #: NodeDlg.cpp:163 msgid "Traffic Light" msgstr "" #: NodeDlg.cpp:164 msgid "Stop Sign" msgstr "" #: OptionsDlg.cpp:37 VTBuilder_wdr.cpp:1193 VTBuilder_wdr.cpp:1367 #: VTBuilder_wdr.cpp:1386 ../../TerrainSDK/vtui/vtui_wdr.cpp:1069 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:45 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:51 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:57 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:63 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:320 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:207 msgid "Meters" msgstr "" #: OptionsDlg.cpp:38 ../../TerrainSDK/vtui/ProjectionDlg.cpp:210 msgid "Feet (International)" msgstr "" #: OptionsDlg.cpp:39 ../../TerrainSDK/vtui/ProjectionDlg.cpp:211 msgid "Feet (U.S. Survey)" msgstr "" #: RawLayer.cpp:373 msgid "No Features\n" msgstr "" #: RawLayer.cpp:379 #, c-format msgid "Entity type: %hs\n" msgstr "" #: RawLayer.cpp:382 #, c-format msgid "Entities: %d\n" msgstr "" #: RawLayer.cpp:391 RawLayer.cpp:405 #, c-format msgid "Minimum Height: %.2f\n" msgstr "" #: RawLayer.cpp:394 RawLayer.cpp:408 #, c-format msgid "Maximum Height: %.2f\n" msgstr "" #: RawLayer.cpp:416 msgid "Fields:\n" msgstr "" #: RawLayer.cpp:426 msgid "Fields: None.\n" msgstr "" #: RenderDlg.cpp:134 RenderOptionsDlg.cpp:123 msgid "ColorMap" msgstr "" #: RenderDlg.cpp:144 RenderOptionsDlg.cpp:133 msgid "Couldn't locate file." msgstr "" #: RenderDlg.cpp:164 msgid "Specify image file" msgstr "" #: ResampleDlg.cpp:213 msgid "Save Elevation" msgstr "" #: RoadDlg.cpp:39 VTBuilder_wdr.cpp:2402 VTBuilder_wdr.cpp:2467 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:452 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:906 msgid "None" msgstr "" #: RoadDlg.cpp:40 msgid "Gravel" msgstr "" #: RoadDlg.cpp:41 msgid "Trail" msgstr "" #: RoadDlg.cpp:42 msgid "2 Track" msgstr "" #: RoadDlg.cpp:43 msgid "Dirt" msgstr "" #: RoadDlg.cpp:44 msgid "Paved" msgstr "" #: RoadDlg.cpp:45 msgid "Railroad" msgstr "" #: RoadDlg.cpp:46 msgid "Stone" msgstr "" #: RoadDlg.cpp:47 msgid "(multiple types)" msgstr "" #: RoadDlg.cpp:50 RoadDlg.cpp:55 RoadDlg.cpp:60 msgid "No" msgstr "" #: RoadDlg.cpp:51 RoadDlg.cpp:56 RoadDlg.cpp:61 msgid "Yes" msgstr "" #: RoadLayer.cpp:271 msgid "Network of links.\n" msgstr "" #: RoadLayer.cpp:274 #, c-format msgid "Nodes: %d, selected: %d\n" msgstr "" #: RoadLayer.cpp:276 #, c-format msgid "Links: %d, selected: %d\n" msgstr "" #: RoadLayer.cpp:489 RoadMapEdit.cpp:93 msgid "Node Properties" msgstr "" #: RoadLayer.cpp:513 msgid "Link Properties" msgstr "" #: RoadLayer.cpp:528 #, c-format msgid "Selected %d nodes" msgstr "" #: RoadLayer.cpp:539 #, c-format msgid "Selected %d links" msgstr "" #: RoadLayer.cpp:561 msgid "Scanning Grid against Roads" msgstr "" #: RoadMapEdit.cpp:374 msgid "Road Properties" msgstr "" #: SelectDlg.cpp:73 msgid "X (longitude)" msgstr "" #: SelectDlg.cpp:74 msgid "Y (latitude)" msgstr "" #: SelectDlg.cpp:78 msgid "X (easting)" msgstr "" #: SelectDlg.cpp:79 msgid "Y (northing)" msgstr "" #: SelectDlg.cpp:85 msgid "Z (meters)" msgstr "" #: StatusBar.cpp:83 #, c-format msgid "Zone %d" msgstr "" #: StatusBar.cpp:99 #, c-format msgid "1 Pixel = %.6lg " msgstr "" #: StatusBar.cpp:101 #, c-format msgid "1 Pixel = %.2lf " msgstr "" #: StatusBar.cpp:106 StatusBar.cpp:138 msgid "Mouse" msgstr "" #: StructLayer.cpp:361 msgid "Filename: " msgstr "" #: StructLayer.cpp:366 #, c-format msgid "Number of structures: %d\n" msgstr "" #: StructLayer.cpp:377 #, c-format msgid "\t %d Buildings (procedural)\n" msgstr "" #: StructLayer.cpp:379 #, c-format msgid "\t %d Linear (fences/walls)\n" msgstr "" #: StructLayer.cpp:381 #, c-format msgid "\t %d Instances (imported models)\n" msgstr "" #: StructLayer.cpp:384 #, c-format msgid "Number of selected structures: %d\n" msgstr "" #: StructLayer.cpp:886 msgid "Building Properties" msgstr "" #: TSDlg.cpp:49 msgid "Relief" msgstr "" #: TSDlg.cpp:51 msgid "Topo" msgstr "" #: TSDlg.cpp:134 msgid "Image Filename" msgstr "" #: TreeView.cpp:171 msgid "Images" msgstr "" #: TreeView.cpp:174 msgid "Structures" msgstr "" #: TreeView.cpp:177 msgid "Roads" msgstr "" #: TreeView.cpp:191 msgid "Utilities" msgstr "" #: TreeView.cpp:345 msgid "Show All" msgstr "" #: TreeView.cpp:346 msgid "Hide All" msgstr "" #: VTBuilder_wdr.cpp:46 VTBuilder_wdr.cpp:191 VTBuilder_wdr.cpp:209 #: VTBuilder_wdr.cpp:243 vtImage.cpp:902 msgid "Extents" msgstr "" #: VTBuilder_wdr.cpp:51 msgid "North" msgstr "" #: VTBuilder_wdr.cpp:65 msgid "West" msgstr "" #: VTBuilder_wdr.cpp:76 msgid "East" msgstr "" #: VTBuilder_wdr.cpp:90 msgid "South" msgstr "" #: VTBuilder_wdr.cpp:95 msgid "Display coordinates as Degrees-Minutes-Seconds" msgstr "" #: VTBuilder_wdr.cpp:102 VTBuilder_wdr.cpp:218 VTBuilder_wdr.cpp:290 #: VTBuilder_wdr.cpp:341 VTBuilder_wdr.cpp:488 VTBuilder_wdr.cpp:539 #: VTBuilder_wdr.cpp:645 VTBuilder_wdr.cpp:696 VTBuilder_wdr.cpp:900 #: VTBuilder_wdr.cpp:943 VTBuilder_wdr.cpp:1028 VTBuilder_wdr.cpp:1127 #: VTBuilder_wdr.cpp:1318 VTBuilder_wdr.cpp:1445 VTBuilder_wdr.cpp:1480 #: VTBuilder_wdr.cpp:1621 VTBuilder_wdr.cpp:1744 VTBuilder_wdr.cpp:1776 #: VTBuilder_wdr.cpp:1882 VTBuilder_wdr.cpp:2012 VTBuilder_wdr.cpp:2060 #: VTBuilder_wdr.cpp:2137 VTBuilder_wdr.cpp:2228 VTBuilder_wdr.cpp:2268 #: VTBuilder_wdr.cpp:2421 VTBuilder_wdr.cpp:2521 VTBuilder_wdr.cpp:2629 #: VTBuilder_wdr.cpp:2713 ../../TerrainSDK/vtui/vtui_wdr.cpp:164 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:351 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1027 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1082 msgid "OK" msgstr "" #: VTBuilder_wdr.cpp:105 VTBuilder_wdr.cpp:221 VTBuilder_wdr.cpp:293 #: VTBuilder_wdr.cpp:344 VTBuilder_wdr.cpp:491 VTBuilder_wdr.cpp:542 #: VTBuilder_wdr.cpp:648 VTBuilder_wdr.cpp:699 VTBuilder_wdr.cpp:903 #: VTBuilder_wdr.cpp:946 VTBuilder_wdr.cpp:1031 VTBuilder_wdr.cpp:1130 #: VTBuilder_wdr.cpp:1321 VTBuilder_wdr.cpp:1448 VTBuilder_wdr.cpp:1483 #: VTBuilder_wdr.cpp:1624 VTBuilder_wdr.cpp:1747 VTBuilder_wdr.cpp:1885 #: VTBuilder_wdr.cpp:2015 VTBuilder_wdr.cpp:2063 VTBuilder_wdr.cpp:2140 #: VTBuilder_wdr.cpp:2231 VTBuilder_wdr.cpp:2271 VTBuilder_wdr.cpp:2424 #: VTBuilder_wdr.cpp:2524 VTBuilder_wdr.cpp:2632 VTBuilder_wdr.cpp:2716 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1030 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1085 msgid "Cancel" msgstr "" #: VTBuilder_wdr.cpp:114 VTBuilder_wdr.cpp:2543 msgid "Origin and Size:" msgstr "" #: VTBuilder_wdr.cpp:138 msgid "Bytes per sample" msgstr "" #: VTBuilder_wdr.cpp:144 VegDlg.cpp:82 msgid "Width" msgstr "" #: VTBuilder_wdr.cpp:150 VTBuilder_wdr.cpp:1096 VegDlg.cpp:84 msgid "Height" msgstr "" #: VTBuilder_wdr.cpp:156 msgid "Little Endian" msgstr "" #: VTBuilder_wdr.cpp:159 msgid "Big Endian " msgstr "" #: VTBuilder_wdr.cpp:162 msgid "Vertical units in meters" msgstr "" #: VTBuilder_wdr.cpp:170 msgid "Coordinate Reference System (CRS)" msgstr "" #: VTBuilder_wdr.cpp:173 msgid "Simple meters (UTM zone 1)" msgstr "" #: VTBuilder_wdr.cpp:176 msgid "Use current" msgstr "" #: VTBuilder_wdr.cpp:181 msgid "Enter exact CRS:" msgstr "" #: VTBuilder_wdr.cpp:184 msgid "CRS" msgstr "" #: VTBuilder_wdr.cpp:196 msgid "Based on grid spacing:" msgstr "" #: VTBuilder_wdr.cpp:206 msgid "Enter exact extents: " msgstr "" #: VTBuilder_wdr.cpp:248 ../../TerrainSDK/vtui/vtui_wdr.cpp:453 msgid "Left" msgstr "" #: VTBuilder_wdr.cpp:258 msgid "Top" msgstr "" #: VTBuilder_wdr.cpp:268 ../../TerrainSDK/vtui/vtui_wdr.cpp:454 msgid "Right" msgstr "" #: VTBuilder_wdr.cpp:278 msgid "Bottom" msgstr "" #: VTBuilder_wdr.cpp:314 msgid "Field to use:" msgstr "" #: VTBuilder_wdr.cpp:325 msgid "Interpretation of the field:" msgstr "" #: VTBuilder_wdr.cpp:328 msgid "Density (0 to 1) (double)" msgstr "" #: VTBuilder_wdr.cpp:331 msgid "Biotype by name (string)" msgstr "" #: VTBuilder_wdr.cpp:334 msgid "Biotype by ID (integer)" msgstr "" #: VTBuilder_wdr.cpp:365 msgid "Grid spacing of sampling, in meters:" msgstr "" #: VTBuilder_wdr.cpp:371 msgid "Artificial scarcity, set to 1.0 for full density:" msgstr "" #: VTBuilder_wdr.cpp:379 VTBuilder_wdr.cpp:1050 VTBuilder_wdr.cpp:1795 msgid "Species" msgstr "" #: VTBuilder_wdr.cpp:384 msgid "Single species:" msgstr "" #: VTBuilder_wdr.cpp:395 msgid "Single biotype:" msgstr "" #: VTBuilder_wdr.cpp:406 msgid "Biotype from layer:" msgstr "" #: VTBuilder_wdr.cpp:417 msgid "Density" msgstr "" #: VTBuilder_wdr.cpp:422 msgid "Fixed density:" msgstr "" #: VTBuilder_wdr.cpp:428 msgid "plants per m2" msgstr "" #: VTBuilder_wdr.cpp:433 msgid "Inherit from biotype" msgstr "" #: VTBuilder_wdr.cpp:438 msgid "Combine density from layer:" msgstr "" #: VTBuilder_wdr.cpp:449 msgid "Size" msgstr "" #: VTBuilder_wdr.cpp:454 msgid "Fixed size:" msgstr "" #: VTBuilder_wdr.cpp:460 VTBuilder_wdr.cpp:857 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:112 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:256 msgid "meters" msgstr "" #: VTBuilder_wdr.cpp:467 msgid "Randomize from:" msgstr "" #: VTBuilder_wdr.cpp:473 msgid "to" msgstr "" #: VTBuilder_wdr.cpp:479 msgid "percent of maximum" msgstr "" #: VTBuilder_wdr.cpp:512 msgid "Tower Position" msgstr "" #: VTBuilder_wdr.cpp:518 msgid "Tower Type" msgstr "" #: VTBuilder_wdr.cpp:525 msgid "Tower Material" msgstr "" #: VTBuilder_wdr.cpp:534 msgid "Tower Elevated" msgstr "" #: VTBuilder_wdr.cpp:565 msgid "Number of Lanes" msgstr "" #: VTBuilder_wdr.cpp:571 msgid "Highway Name" msgstr "" #: VTBuilder_wdr.cpp:577 msgid "Sidewalk" msgstr "" #: VTBuilder_wdr.cpp:584 msgid "Parking" msgstr "" #: VTBuilder_wdr.cpp:591 msgid "Margin" msgstr "" #: VTBuilder_wdr.cpp:598 msgid "Lane Width" msgstr "" #: VTBuilder_wdr.cpp:604 msgid "Pavement Width" msgstr "" #: VTBuilder_wdr.cpp:610 msgid "Curb Height" msgstr "" #: VTBuilder_wdr.cpp:616 msgid "Parking Width" msgstr "" #: VTBuilder_wdr.cpp:622 msgid "Hard Shoulder Width" msgstr "" #: VTBuilder_wdr.cpp:632 msgid "Surface Type:" msgstr "" #: VTBuilder_wdr.cpp:671 msgid "Intersection Type" msgstr "" #: VTBuilder_wdr.cpp:678 msgid "Road Number" msgstr "" #: VTBuilder_wdr.cpp:685 msgid "Behavior" msgstr "" #: VTBuilder_wdr.cpp:706 msgid "View" msgstr "" #: VTBuilder_wdr.cpp:729 VTBuilder_wdr.cpp:1502 VTBuilder_wdr.cpp:1720 #: VTBuilder_wdr.cpp:1857 VTBuilder_wdr.cpp:1904 msgid "Output" msgstr "" #: VTBuilder_wdr.cpp:732 VTBuilder_wdr.cpp:1505 VTBuilder_wdr.cpp:1723 #: VTBuilder_wdr.cpp:1860 msgid "Create new layer" msgstr "" #: VTBuilder_wdr.cpp:737 VTBuilder_wdr.cpp:1510 VTBuilder_wdr.cpp:1728 #: VTBuilder_wdr.cpp:1866 msgid "To file" msgstr "" #: VTBuilder_wdr.cpp:743 VTBuilder_wdr.cpp:781 VTBuilder_wdr.cpp:1516 #: VTBuilder_wdr.cpp:1734 VTBuilder_wdr.cpp:1872 VTBuilder_wdr.cpp:1924 #: VTBuilder_wdr.cpp:2165 VTBuilder_wdr.cpp:2189 VTBuilder_wdr.cpp:2204 #: VTBuilder_wdr.cpp:2219 VTBuilder_wdr.cpp:2298 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:644 msgid "..." msgstr "" #: VTBuilder_wdr.cpp:751 VTBuilder_wdr.cpp:1524 msgid "To folder of Tiles" msgstr "" #: VTBuilder_wdr.cpp:757 VTBuilder_wdr.cpp:1530 msgid "Tile Options" msgstr "" #: VTBuilder_wdr.cpp:766 msgid "Also create derived image tiles" msgstr "" #: VTBuilder_wdr.cpp:769 VTBuilder_wdr.cpp:1004 msgid "Rendering options..." msgstr "" #: VTBuilder_wdr.cpp:789 VTBuilder_wdr.cpp:1537 msgid "Sampling" msgstr "" #: VTBuilder_wdr.cpp:794 msgid "Grid spacing:" msgstr "" #: VTBuilder_wdr.cpp:807 msgid "Grid size:" msgstr "" #: VTBuilder_wdr.cpp:820 msgid "Size constraint: power of 2 plus 1 for terrain LOD" msgstr "" #: VTBuilder_wdr.cpp:827 VTBuilder_wdr.cpp:1578 VTBuilder_wdr.cpp:2000 msgid "<< Smaller" msgstr "" #: VTBuilder_wdr.cpp:830 VTBuilder_wdr.cpp:1581 VTBuilder_wdr.cpp:2003 msgid ">> Bigger" msgstr "" #: VTBuilder_wdr.cpp:843 msgid "Floating point" msgstr "" #: VTBuilder_wdr.cpp:846 msgid "Short integer" msgstr "" #: VTBuilder_wdr.cpp:851 ../../TerrainSDK/vtui/vtui_wdr.cpp:1184 msgid "Vertical units:" msgstr "" #: VTBuilder_wdr.cpp:862 msgid "Fill gaps (NODATA) in the resampled grid with interpolated values" msgstr "" #: VTBuilder_wdr.cpp:867 VTBuilder_wdr.cpp:1588 VTBuilder_wdr.cpp:2341 msgid "Information" msgstr "" #: VTBuilder_wdr.cpp:872 VTBuilder_wdr.cpp:1593 VTBuilder_wdr.cpp:2359 msgid "Size of sample area:" msgstr "" #: VTBuilder_wdr.cpp:885 VTBuilder_wdr.cpp:1606 msgid "Estimated spacing of existing data:" msgstr "" #: VTBuilder_wdr.cpp:922 msgid "Select all features which satisfy the condition:" msgstr "" #: VTBuilder_wdr.cpp:967 msgid "Show toolbar" msgstr "" #: VTBuilder_wdr.cpp:972 msgid "Status Bar" msgstr "" #: VTBuilder_wdr.cpp:975 msgid "Show minutes and seconds for degree values" msgstr "" #: VTBuilder_wdr.cpp:980 msgid "Show elevation values as:" msgstr "" #: VTBuilder_wdr.cpp:994 msgid "Show outline only (faster, saves memory)" msgstr "" #: VTBuilder_wdr.cpp:997 msgid "Artificial color by elevation value" msgstr "" #: VTBuilder_wdr.cpp:1009 msgid "Hide areas of unknown elevation" msgstr "" #: VTBuilder_wdr.cpp:1018 msgid "Show roads with width" msgstr "" #: VTBuilder_wdr.cpp:1021 msgid "Show full pathnames in Layer View" msgstr "" #: VTBuilder_wdr.cpp:1055 msgid "Use species:" msgstr "" #: VTBuilder_wdr.cpp:1066 VTBuilder_wdr.cpp:1114 msgid "Use field:" msgstr "" #: VTBuilder_wdr.cpp:1077 msgid "Species ID (integer)" msgstr "" #: VTBuilder_wdr.cpp:1080 msgid "Species Name (string)" msgstr "" #: VTBuilder_wdr.cpp:1083 msgid "Common Name (string)" msgstr "" #: VTBuilder_wdr.cpp:1086 msgid "BioType ID (integer)" msgstr "" #: VTBuilder_wdr.cpp:1089 msgid "BioType Name (string)" msgstr "" #: VTBuilder_wdr.cpp:1099 msgid "Randomize" msgstr "" #: VTBuilder_wdr.cpp:1104 msgid "Fixed:" msgstr "" #: VTBuilder_wdr.cpp:1149 msgid "Structure Type:" msgstr "" #: VTBuilder_wdr.cpp:1154 VTBuilder_wdr.cpp:1411 msgid "Linear (fences or walls)" msgstr "" #: VTBuilder_wdr.cpp:1157 VTBuilder_wdr.cpp:1414 msgid "Instances (external model references)" msgstr "" #: VTBuilder_wdr.cpp:1164 VTBuilder_wdr.cpp:1421 msgid "Filename field:" msgstr "" #: VTBuilder_wdr.cpp:1173 msgid "Buildings (parametric by center)" msgstr "" #: VTBuilder_wdr.cpp:1176 msgid "Buildings (parametric by footprint, polygon or closed polyline)" msgstr "" #: VTBuilder_wdr.cpp:1183 msgid "Height field:" msgstr "" #: VTBuilder_wdr.cpp:1192 VTBuilder_wdr.cpp:1366 msgid "Stories" msgstr "" #: VTBuilder_wdr.cpp:1194 VTBuilder_wdr.cpp:1368 VTBuilder_wdr.cpp:1387 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1072 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:46 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:52 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:58 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:64 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:321 msgid "Feet" msgstr "" #: VTBuilder_wdr.cpp:1195 msgid "Meters (single story)" msgstr "" #: VTBuilder_wdr.cpp:1196 msgid "Feet (single story)" msgstr "" #: VTBuilder_wdr.cpp:1207 ../../TerrainSDK/vtui/vtui_wdr.cpp:132 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:303 msgid "Color:" msgstr "" #: VTBuilder_wdr.cpp:1216 VTBuilder_wdr.cpp:1258 msgid "Default" msgstr "" #: VTBuilder_wdr.cpp:1225 msgid "Building:" msgstr "" #: VTBuilder_wdr.cpp:1231 VTBuilder_wdr.cpp:1240 VTBuilder_wdr.cpp:2112 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:125 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:138 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:151 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:282 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:309 msgid "Set" msgstr "" #: VTBuilder_wdr.cpp:1234 msgid "Roof:" msgstr "" #: VTBuilder_wdr.cpp:1249 msgid "Roof type:" msgstr "" #: VTBuilder_wdr.cpp:1267 msgid "Single type:" msgstr "" #: VTBuilder_wdr.cpp:1272 msgid "Flat" msgstr "" #: VTBuilder_wdr.cpp:1273 ../../TerrainSDK/vtui/BuildingDlg.cpp:551 msgid "Shed" msgstr "" #: VTBuilder_wdr.cpp:1274 ../../TerrainSDK/vtui/BuildingDlg.cpp:552 msgid "Gable" msgstr "" #: VTBuilder_wdr.cpp:1275 ../../TerrainSDK/vtui/BuildingDlg.cpp:553 msgid "Hip" msgstr "" #: VTBuilder_wdr.cpp:1280 ../../TerrainSDK/vtui/vtui_wdr.cpp:316 msgid "Slope:" msgstr "" #: VTBuilder_wdr.cpp:1292 msgid "Field:" msgstr "" #: VTBuilder_wdr.cpp:1305 msgid "Defaults from:" msgstr "" #: VTBuilder_wdr.cpp:1313 VTBuilder_wdr.cpp:1435 msgid "Only import features inside the Area Tool extents" msgstr "" #: VTBuilder_wdr.cpp:1343 msgid "Import from" msgstr "" #: VTBuilder_wdr.cpp:1352 msgid "Fields" msgstr "" #: VTBuilder_wdr.cpp:1357 msgid "Feature height" msgstr "" #: VTBuilder_wdr.cpp:1377 msgid "Feature elevation" msgstr "" #: VTBuilder_wdr.cpp:1396 msgid "Structure type" msgstr "" #: VTBuilder_wdr.cpp:1399 msgid "Buildings" msgstr "" #: VTBuilder_wdr.cpp:1406 msgid "Build foundations" msgstr "" #: VTBuilder_wdr.cpp:1438 msgid "Use 2.5D for elevation" msgstr "" #: VTBuilder_wdr.cpp:1469 msgid "Select level to edit" msgstr "" #: VTBuilder_wdr.cpp:1542 VTBuilder_wdr.cpp:1977 msgid "Image size:" msgstr "" #: VTBuilder_wdr.cpp:1555 msgid "Pixel spacing:" msgstr "" #: VTBuilder_wdr.cpp:1568 VTBuilder_wdr.cpp:1990 msgid "Size constraint: power of 2 for texture map" msgstr "" #: VTBuilder_wdr.cpp:1571 VTBuilder_wdr.cpp:1993 msgid "Constrain to size for 4x4 overlap tiling" msgstr "" #: VTBuilder_wdr.cpp:1643 msgid "WMS base URL:" msgstr "" #: VTBuilder_wdr.cpp:1650 msgid "Query Layers" msgstr "" #: VTBuilder_wdr.cpp:1657 msgid "Layer:" msgstr "" #: VTBuilder_wdr.cpp:1660 VTBuilder_wdr.cpp:1679 msgid "Description:" msgstr "" #: VTBuilder_wdr.cpp:1676 msgid "Style:" msgstr "" #: VTBuilder_wdr.cpp:1693 ../../TerrainSDK/vtui/vtui_wdr.cpp:523 msgid "Width:" msgstr "" #: VTBuilder_wdr.cpp:1699 ../../TerrainSDK/vtui/vtui_wdr.cpp:421 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:800 msgid "Height:" msgstr "" #: VTBuilder_wdr.cpp:1705 msgid "Format" msgstr "" #: VTBuilder_wdr.cpp:1714 msgid "Query URL:" msgstr "" #: VTBuilder_wdr.cpp:1815 msgid "Appearances" msgstr "" #: VTBuilder_wdr.cpp:1837 msgid "Theme:" msgstr "" #: VTBuilder_wdr.cpp:1848 msgid "Meters per pixel:" msgstr "" #: VTBuilder_wdr.cpp:1907 msgid "Create new image layer" msgstr "" #: VTBuilder_wdr.cpp:1912 msgid "Write to file:" msgstr "" #: VTBuilder_wdr.cpp:1931 msgid "Format:" msgstr "" #: VTBuilder_wdr.cpp:1934 msgid "GeoTIFF" msgstr "" #: VTBuilder_wdr.cpp:1937 msgid "JPEG" msgstr "" #: VTBuilder_wdr.cpp:1944 msgid "Appearance" msgstr "" #: VTBuilder_wdr.cpp:1949 msgid "Colors:" msgstr "" #: VTBuilder_wdr.cpp:1956 VTBuilder_wdr.cpp:2455 msgid "Edit Colors..." msgstr "" #: VTBuilder_wdr.cpp:1965 msgid "Use view options for shading" msgstr "" #: VTBuilder_wdr.cpp:1972 msgid "Bitmap Size" msgstr "" #: VTBuilder_wdr.cpp:2049 msgid "Link field:" msgstr "" #: VTBuilder_wdr.cpp:2084 msgid "Easting field:" msgstr "" #: VTBuilder_wdr.cpp:2095 msgid "Northing field:" msgstr "" #: VTBuilder_wdr.cpp:2106 msgid "CRS:" msgstr "" #: VTBuilder_wdr.cpp:2117 msgid "Number format:" msgstr "" #: VTBuilder_wdr.cpp:2120 msgid "Decimal" msgstr "" #: VTBuilder_wdr.cpp:2123 msgid "Packed degrees: DDDMMSSSS, DDMMSSSS" msgstr "" #: VTBuilder_wdr.cpp:2130 msgid "Longitude is west" msgstr "" #: VTBuilder_wdr.cpp:2159 msgid "Data File" msgstr "" #: VTBuilder_wdr.cpp:2170 msgid "Geocoding" msgstr "" #: VTBuilder_wdr.cpp:2183 msgid "Places:" msgstr "" #: VTBuilder_wdr.cpp:2198 msgid "Zipcodes:" msgstr "" #: VTBuilder_wdr.cpp:2252 msgid "Depth of the quadtree of chunks to generate:" msgstr "" #: VTBuilder_wdr.cpp:2258 msgid "Maximum geometric error to allow at full LOD:" msgstr "" #: VTBuilder_wdr.cpp:2292 msgid "Tile output file:" msgstr "" #: VTBuilder_wdr.cpp:2306 msgid "Columns" msgstr "" #: VTBuilder_wdr.cpp:2312 msgid "Rows" msgstr "" #: VTBuilder_wdr.cpp:2322 msgid "LOD 0 Size:" msgstr "" #: VTBuilder_wdr.cpp:2333 msgid "Number of LODs:" msgstr "" #: VTBuilder_wdr.cpp:2346 msgid "Total size of all tiles:" msgstr "" #: VTBuilder_wdr.cpp:2372 msgid "Spacing of existing data:" msgstr "" #: VTBuilder_wdr.cpp:2381 msgid "Spacing of LOD 0:" msgstr "" #: VTBuilder_wdr.cpp:2396 msgid "Omit flat elevation tiles (sea level)" msgstr "" #: VTBuilder_wdr.cpp:2399 msgid "Texture Compression" msgstr "" #: VTBuilder_wdr.cpp:2406 msgid "OpenGL" msgstr "" #: VTBuilder_wdr.cpp:2409 msgid "Squish fast" msgstr "" #: VTBuilder_wdr.cpp:2412 msgid "Squish slow (6x slower, slightly fewer artifacts)" msgstr "" #: VTBuilder_wdr.cpp:2443 ../../TerrainSDK/vtui/vtui_wdr.cpp:781 msgid "Colors" msgstr "" #: VTBuilder_wdr.cpp:2446 msgid "Color map file:" msgstr "" #: VTBuilder_wdr.cpp:2462 msgid "Shading" msgstr "" #: VTBuilder_wdr.cpp:2470 msgid "Quick (East-West)" msgstr "" #: VTBuilder_wdr.cpp:2473 msgid "Dot-product with surface" msgstr "" #: VTBuilder_wdr.cpp:2480 msgid "Angle (0-90):" msgstr "" #: VTBuilder_wdr.cpp:2488 msgid "Direction (0-360):" msgstr "" #: VTBuilder_wdr.cpp:2496 msgid "Ambient light (0-1):" msgstr "" #: VTBuilder_wdr.cpp:2504 msgid "Gamma (0-1):" msgstr "" #: VTBuilder_wdr.cpp:2512 msgid "Cast Shadows" msgstr "" #: VTBuilder_wdr.cpp:2549 msgid "Previous:" msgstr "" #: VTBuilder_wdr.cpp:2555 msgid "Current:" msgstr "" #: VTBuilder_wdr.cpp:2567 msgid "Match Layer:" msgstr "" #: VTBuilder_wdr.cpp:2572 ../../TerrainSDK/vtui/vtui_wdr.cpp:294 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:554 msgid "ChoiceItem" msgstr "" #: VTBuilder_wdr.cpp:2581 msgid "Layer Resolution:" msgstr "" #: VTBuilder_wdr.cpp:2591 msgid "Allow area to:" msgstr "" #: VTBuilder_wdr.cpp:2594 msgid "Grow" msgstr "" #: VTBuilder_wdr.cpp:2597 msgid "Shrink" msgstr "" #: VTBuilder_wdr.cpp:2604 msgid "Tile LOD0 Size:" msgstr "" #: VTBuilder_wdr.cpp:2619 msgid "Tiling:" msgstr "" #: VTBuilder_wdr.cpp:2651 msgid "When importing data that lacks a CRS:" msgstr "" #: VTBuilder_wdr.cpp:2654 msgid "Use the current CRS" msgstr "" #: VTBuilder_wdr.cpp:2657 VTBuilder_wdr.cpp:2671 VTBuilder_wdr.cpp:2685 msgid "Ask" msgstr "" #: VTBuilder_wdr.cpp:2662 msgid "When loading an image which is very large:" msgstr "" #: VTBuilder_wdr.cpp:2665 msgid "Load it into memory" msgstr "" #: VTBuilder_wdr.cpp:2668 msgid "Use out-of-core access" msgstr "" #: VTBuilder_wdr.cpp:2676 msgid "When reprojecting an integer elevation grid:" msgstr "" #: VTBuilder_wdr.cpp:2679 msgid "Leave it as integer" msgstr "" #: VTBuilder_wdr.cpp:2682 msgid "Upgrade it to floating-point values" msgstr "" #: VTBuilder_wdr.cpp:2690 msgid "Filling unknown areas of elevation grids:" msgstr "" #: VTBuilder_wdr.cpp:2693 msgid "Fast" msgstr "" #: VTBuilder_wdr.cpp:2696 msgid "Slow and smooth" msgstr "" #: VTBuilder_wdr.cpp:2703 msgid "Imagery: N > 1 for NxN multisampling" msgstr "" #: VegDlg.cpp:67 msgid "Scientific Name" msgstr "" #: VegDlg.cpp:69 msgid "Common Name" msgstr "" #: VegDlg.cpp:71 msgid "Max Height" msgstr "" #: VegDlg.cpp:78 msgid "Billboard" msgstr "" #: VegDlg.cpp:80 msgid "FileName" msgstr "" #: VegDlg.cpp:86 msgid "Shadow Radius" msgstr "" #: VegDlg.cpp:88 msgid "Shadow Darkness" msgstr "" #: VegDlg.cpp:95 msgid "(All species)" msgstr "" #: VegDlg.cpp:182 #, c-format msgid "Type %d" msgstr "" #: VegLayer.cpp:56 msgid "Vegetation layer type: " msgstr "" #: VegLayer.cpp:60 msgid "Density\n" msgstr "" #: VegLayer.cpp:61 msgid "BioMap\n" msgstr "" #: VegLayer.cpp:62 msgid "Plant Instances\n" msgstr "" #: VegLayer.cpp:69 #, c-format msgid "Number of Instances: %d\n" msgstr "" #: VegLayer.cpp:79 #, c-format msgid " %d instances of species %hs\n" msgstr "" #: VegLayer.cpp:116 msgid "" "You must specify a species file (plant list) to use\n" " before working with vegetation files.\n" msgstr "" #: WaterLayer.cpp:146 #, c-format msgid "Features: %d\n" msgstr "" #: WaterLayer.cpp:153 #, c-format msgid "Water bodies: %d\n" msgstr "" #: WaterLayer.cpp:155 #, c-format msgid "Water vectors: %d\n" msgstr "" #: vtImage.cpp:880 msgid "Reading file" msgstr "" #: vtImage.cpp:893 msgid "File lacks geographic location (extents). " msgstr "" #: vtImage.cpp:894 msgid "Would you like to specify extents?\n" msgstr "" #: vtImage.cpp:896 msgid "Image Import" msgstr "" #: vtImage.cpp:1017 #, c-format msgid "Image is very large (%d x %d).\n" msgstr "" #: vtImage.cpp:1018 vtImage.cpp:1035 msgid "" "Would you like to create the layer using out-of-memory access to the image?" msgstr "" #: vtImage.cpp:1033 #, c-format msgid "Couldn't allocate bitmap of size %d x %d.\n" msgstr "" #: vtImage.cpp:1380 msgid "Couldn't create cache directory." msgstr "" #: vtImage.cpp:1552 msgid "Cancelled." msgstr "" #: vtImage.cpp:1563 #, c-format msgid "Wrote %d tiles (%d cells) in %.1f seconds (%.2f seconds per cell)" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:50 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:195 msgid "Building Levels" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:59 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:204 msgid "Copy" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:63 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:208 msgid "Del" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:67 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:212 msgid "Up" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:70 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:215 msgid "Down" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:80 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:225 msgid "Baseline Editor" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:84 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:228 msgid "Set Roof Type" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:91 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:235 msgid "Level Properties" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:96 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:240 msgid "Stories:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:106 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:250 msgid "Story Height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:119 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:276 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:483 msgid "Material:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:145 msgid "Edge Slopes:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:169 msgid "Edges >>" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:261 msgid "Edges:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:270 msgid "Edge Properties" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:289 msgid "Facade:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:329 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:686 msgid "Clear" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:332 msgid "Wall" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:335 msgid "Window" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:338 msgid "Door" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:356 msgid "Edges <<" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:377 msgid "Defined Style:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:382 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:399 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:474 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:488 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:595 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:611 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:627 msgid "Item" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:389 msgid "Posts" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:394 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:469 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:606 msgid "Type:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:408 msgid "Spacing:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:434 msgid "Size:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:447 msgid "Extension:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:455 msgid "Double" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:464 msgid "Connection" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:497 msgid "Top Height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:510 msgid "Bottom Height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:536 msgid "Side Slope:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:549 msgid "Profile:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:559 msgid "Edit" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:564 msgid "Constant Top Height" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:583 msgid "Instance from Content File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:590 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:761 msgid "File:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:622 msgid "Item:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:634 msgid "Instance from 3D Model File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:652 msgid "Location:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:678 msgid "Line" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:681 msgid "Path" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:693 msgid "Map Offset" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:703 msgid "Map Distance" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:713 msgid "Geodesic Distance" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:723 msgid "Approximate Ground" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:733 msgid "Vertical Difference" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:771 msgid "Scale relative to elevation range" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:774 msgid "Blend colors smoothly" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:789 msgid "Change Color..." msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:792 msgid "Delete Color" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:797 msgid "New Color" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:806 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1112 msgid "Add" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:815 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1128 msgid "Save" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:818 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1131 msgid "Save As..." msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:821 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1134 msgid "Load" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:827 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1137 #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:442 msgid "Close" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:854 #: ../../TerrainSDK/vtui/vtui_wdr.cpp:908 msgid "Line of Sight" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:857 msgid "Visibility" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:860 msgid "Show Fresnel zones" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:863 msgid "Use effective radius of earth" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:866 msgid "Show Culture Objects" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:876 msgid "Start height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:882 msgid "End height:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:888 msgid "Radio Frequency:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:896 msgid "MHz" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:901 msgid "Apply curvature to:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:907 msgid "Terrain" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:925 msgid "Export Profile" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:928 msgid "Export Trace" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:951 msgid "Projection:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:960 msgid "Datum:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:963 msgid "Show All Datums" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:974 msgid "Ellipsoid:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:982 msgid "Horizontal Units:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:989 msgid "Zone:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:996 msgid "Parameters:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1004 msgid "Set State Plane Projection" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1007 msgid "Set EPSG" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1014 msgid "Load from File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1017 msgid "Save to File" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1059 msgid "NAD27" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1062 msgid "NAD83" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1075 msgid "U.S. Feet" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1115 msgid "Move" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1118 msgid "Remove" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1177 msgid "Show features:" msgstr "" #: ../../TerrainSDK/vtui/vtui_wdr.cpp:1191 msgid "Delete Highlighted" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:150 #: ../../TerrainSDK/vtui/BuildingDlg.cpp:671 msgid "(None)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:389 msgid " (flat roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:391 msgid " (shed roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:393 msgid " (gable roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:395 msgid " (hip roof)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:399 #, c-format msgid " (stories : %d)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:550 msgid "Flat (all edges 0°)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:554 msgid "Vertical (all edges 90°)" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:560 msgid "Please indicate edge slopes" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:574 msgid "Sloped edges" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:574 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:317 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:205 msgid "Degrees" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:575 msgid "Slope" msgstr "" #: ../../TerrainSDK/vtui/BuildingDlg.cpp:716 msgid "Set Building Material for All Edges" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:105 #, c-format msgid "%.2f meters" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:125 msgid "Load ColorMap" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:126 #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:157 msgid "ColorMap Files (*.cmt)|*.cmt" msgstr "" #: ../../TerrainSDK/vtui/ColorMapDlg.cpp:156 msgid "Save ColorMap" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:47 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:53 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:59 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:65 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:322 msgid "US Survey Feet" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:48 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:54 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:60 msgid "Kilometers" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:49 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:55 #: ../../TerrainSDK/vtui/DistanceDlg.cpp:61 msgid "Miles" msgstr "" #: ../../TerrainSDK/vtui/DistanceDlg.cpp:177 msgid "" msgstr "" #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:209 msgid "unknown" msgstr "" #: ../../TerrainSDK/vtui/DoubleProgDlg.cpp:271 msgid "Done." msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:143 #, c-format msgid "" "There are %d selected features. Are you sure you\n" " want to display them all in the table view?" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:183 #, c-format msgid "" "There are %d features in this layer. Are you sure\n" " you want to display them all in the table view?" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:275 #, c-format msgid "Enter a new value for field '%hs'" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:277 msgid "Text entry" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:300 msgid "Picked" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:301 msgid "All" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:304 msgid "Meter" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:305 msgid "Foot" msgstr "" #: ../../TerrainSDK/vtui/FeatureTableDlg.cpp:306 msgid "Foot (US)" msgstr "" #: ../../TerrainSDK/vtui/InstanceDlg.cpp:161 msgid "(All)" msgstr "" #: ../../TerrainSDK/vtui/InstanceDlg.cpp:179 msgid "3D Model files" msgstr "" #: ../../TerrainSDK/vtui/InstanceDlg.cpp:181 msgid "All files" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:109 msgid "Wooden posts, wire" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:110 msgid "Metal posts, wire" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:111 msgid "Metal poles, chain-link" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:112 msgid "Security fence" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:113 msgid "Dry-stone wall" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:114 msgid "Stone wall" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:115 msgid "Privet hedge" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:116 msgid "Berm" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:117 msgid "Railing (Pipe)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:118 msgid "Railing (Wire)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:119 msgid "Railing (EU)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:120 msgid "(custom)" msgstr "" #: ../../TerrainSDK/vtui/LinearStructDlg.cpp:295 msgid "Edit Linear Structure Profile" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:639 msgid "No Endpoints" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:675 msgid "No Data" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:921 #, c-format msgid "Minimum: %.2f m at distance %.1f\n" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:924 #, c-format msgid "Maximum: %.2f m at distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:931 #, c-format msgid "Mouse: %.2f m at distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:937 #, c-format msgid "Slope %.3f (%.1f degrees)" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:945 #, c-format msgid "Fresnel Zone 1: Radius: %.1f, Clearance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:950 #, c-format msgid " OF Zone: Radius: %.1f, Clearance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:960 #, c-format msgid "" "Fresnel zone radius at midpoint %.2fm (Object free zone %.2fm) Geoid Height " "%.1fm" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:969 #, c-format msgid "Intersects ground at height %.2f, distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:976 #, c-format msgid "Intersects culture at height %.2f, distance %.1f" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1156 msgid "Export Profile to DXF" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1157 #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1171 msgid "DXF Files (*.dxf)|*.dxf" msgstr "" #: ../../TerrainSDK/vtui/ProfileDlg.cpp:1170 msgid "Export Trace to DXF" msgstr "" #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:253 msgid "Load Profile" msgstr "" #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:254 #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:273 msgid "Profile Files (*.shp)|*.shp" msgstr "" #: ../../TerrainSDK/vtui/ProfileEditDlg.cpp:272 msgid "Save Profile" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:72 msgid "Albers Equal Area Conic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:73 msgid "Geographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:74 msgid "Hotine Oblique Mercator" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:75 msgid "Krovak" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:76 msgid "Lambert Azimuthal Equal-Area" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:77 msgid "Lambert Conformal Conic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:78 msgid "Lambert Conformal Conic 1 SP" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:79 msgid "New Zealand Map Grid" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:80 msgid "Oblique Stereographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:81 msgid "Polar Stereographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:82 msgid "Sinusoidal" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:83 msgid "Stereographic" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:84 msgid "Mercator" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:85 msgid "Transverse Mercator" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:86 msgid "UTM" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:87 msgid "Dymaxion" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:93 msgid "Attribute" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:95 msgid "Value" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:214 msgid "Unit Edges" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:266 msgid "(Invalid projection)" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:366 msgid "Unknown projection: " msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:383 msgid "Save Projection to File" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:384 #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:394 msgid "Projection Files (*.prj)|*.prj" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:393 msgid "Load Projection from File" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:401 msgid "Couldn't load projection from that file.\n" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:421 msgid "" "Couldn't set that Datum. Perhaps the EPSG\n" " tables could not be located. Check that your\n" " GEOTIFF_CSV environment variable is set." msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:449 msgid "Value for " msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:453 msgid "Enter new value" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:515 msgid "Enter EPSG code:" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:515 msgid "Input" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:522 msgid "Couldn't set EPSG coordinate system." msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:628 msgid "Select State Plane" msgstr "" #: ../../TerrainSDK/vtui/ProjectionDlg.cpp:647 msgid "" "Couldn't set state plane projection. Perhaps the\n" " EPSG tables could not be located. Check that your\n" " GEOTIFF_CSV environment variable is set." msgstr ""