Ț•'T ŒÀ ÁÍ áëô  *0 KUq x„‹š   źžÔ äïó!6?S\ kwŠąČ»Ë ßí  % ,9QW ^k p~KœèJ O] n |Šął»żÓëïö 6; DRW \ hs ƒ™ą©č ÉÓ âđ9LR Y dqw ‡’ «¶ ĆĐßóś 2 ; G U`p€†š«łŒŐÛäí  . = Y t ~ Œ ’ — Ÿ ¶ Í é ! !(!/!>!O!U!g!y!~!! ! ©! ·! Á!Ë! Û! ü! " ""=" N" o" z"…"Ł"Ž" »" Æ"Ô"Ú"à" é"ô"##)#!G#+i# •# #”#Ç# Ê#Ö# ó#ÿ#$$$/$@$G$2_$+’$+Ÿ$ê$ ț$ %%%,%3%B%b%h%o%t%%«%ș%Ű%î%&&+& D&P&W&^&m&q&‚& ‹&—& ©&·& Æ& Ô&à& ó&' ''''.' 7'E'N'e'l' q'|' …' “'Ą'±'Á' È'Ö'ß'ç'((2(F( V(`(h(z( –(ą(§( Ź( ž( Ă(Í(Ü(ú()!")D)J)Q)W)#Z)~)Ž)ą)č)Î)Ö)Û)â)ó)ù)*** **3*P+_+t+ „++Ł+ „+Č+č+É+Ń+ ń+#ę+ !,+, ;,G,W, _,k,~,ž, ź,»,ż, Ó,à,,đ,-3-R-g-}--Ł- č-Ć-Û-ä-ö-..9.J.\.d.y.–.. €.±.č.'Í.Yő.$O/Tt/É/Ț/û/0)0C0W0`0d0 ‚0Ł0Ź0”0Í0&ă0 1 11+11141E1X1o1 ~1 ‰1”11¶1 Ó1Ę1 î1ü12&2 -272>2]2 }2 ‡2’2ą2ł2ș2 Ë2#Ś2û23%373M3c3h3ƒ3œ3Č3 ž3Æ3Ő3ê3ü3 44-4 E4 P4^4t4z4 ‚44©4Ÿ4 Ò4ß4ț4 5+5=5C5H5N5d5y5—5Č5Î5 è5ó566656 L6W6m6‚6 Š6”6š6©6&Ÿ6ć6ù6 7727!E7 g7 q7$~7Ł7»7 À7Ì7Ó7Ú7 à7 ë7ö7 8!888&W8/~8ź8À8Ù8ö8 ț8 9 )969=9 X9e9{9 ”9"Ÿ9'Â9ê9- :!7:Y:h: y:ƒ:Ą:°:*À:ë: đ:û:;#;<;&N;#u;™;"Č;Ő;"đ;< "< -<;< Q<]<y<ˆ<œ<¶<Ì<ć<ù< =%=8=K=[=c=k=}= =›= ·=Â=È= Ú=ä= ö=>>*>3>B>I>O>l>‚>ž> Č>À>Ï>Ű>í>???$? 4?A?R?*a? Œ?­?Á?Û?ă? ì?ö?/ú?*@I@c@|@ Ž@˜@œ@ą@ł@ ž@Ă@Æ@È@ Ï@Û@g›&Źèêz6ŐȊ~äÆăé§AÄźŒìč€ùÜQžû Ë„òšĐ$8•’ÙIE([KDț€iŽ©ÍMȌ#‰&l?oÇßr; ^:mïx', ±$ö¶fĆÉ|Ą” ™ÿH%<.Ż"·ĘZużîyĂá3O‚07œSbÌŠdł/BG>'U+ Ń ‘‡ ­P”» ړąęšóh °#Áž!ŰŁÊTç—]śwŸÏe_R4ۋœü«ac "t{„Ÿjí*Ò Ț–9đpűëÀΎk-FńÔ)XN1W†ô@Vˆ˜ sn\ŚâÖú%őÓYJÂL…ƒqæv}5àCș2 `!Șć= Height: (%d targets total) Species: Startup Visibility distance: %&Earth&File&Flatten Ctrl+E&Help&Load Point Data... Ctrl+P&Navigate&Recalculate Shading Ctrl+R&Scene&Status Bar&Tools&Unfold Ctrl+U&View(%d children)(default)(double-click to add files)(internal node)(non-node)...4x4 Tiled texture<- StoreAboutAccelerate by height above groundAdd CopyAdd Copy of TerrainAdd PathAdd Point DataAdd TerrainApproximate GroundArtificial HorizonAxesBaseline EditorBuildingBuilding LevelsBuilding PropertiesBuildings: %dCamera - View Settings Ctrl+SCamera DialogCamera-ViewCancelCast shadowsChoose a structure fileClearColor:ContinuouslyCopyCouldn't OpenCouldn't load from that file.Couldn't recall point, probably a coordinate system transformation problem.Couldn't save to file %hs. Couldn't store point, probably a coordinate system transformation problem.Create FencesCreate InstancesCreate PlantsCreate RoutesCull every frame Ctrl+CCull once Ctrl+KCultureDayDecrease Detail (-)Default Locations File:DelDeleteDeleting old file: Depress OceanDerive texture from elevationDirtDistanceDistance (km)DoorDownE&xit (Esc)Earth ViewEdge PropertiesEdge Slopes:Edges <<Edges >>Edges:Edit ParametersEdit PropertiesElevationElevation GridElevation TINEnable VehiclesEnabledEnginesExitFacadeFar Clipping Plane (meters):Faster than real: FenceFencesFences: %dFile Format:File:Filename base: Filename: Flip Footprint DirectionFly FasterFly Faster (F)Fly SlowerFly Slower (S)Flyer with VelocityFogFramerate Chart Ctrl+ZFullscreen Ctrl+FGeodesic DistanceGeometryGo to SpaceGo to TerrainGrab-PivotGrid Filename: Ground offset: GroupHeight above groundHeight variance:Height:HighwaysHorizontal FOV (degrees)Hour:Image: Include:Increase Detail (+)Individual instancesInitial Camera LocationInitial Time: Instance from 3D Model FileInstance from Content FileInstancesInstances: %dItem:JPEGKm/hourLOD Terrain Surface F3LOD distance for RoadsLOD distance for StructuresLOD distance for VegetationLabel Size (vertical)Launch with:LayersLevel (meters)Level PropertiesLightLighting factor: Linear StructuresLoadLoad LocationsLoad Point DataLocation %dLocation NameLocation:LocationsMaintain HeightMaintain height above ground (A)Map DistanceMap OffsetMaterial:Maximum Texture Dimension: %d Measure DistanceMesh %d, %hs, %d verts, %d primsMeters/secMiles/hourMinimum height above ground: Minimum spacing:MinuteMipmappingMiscellaneousMonthName:NavigateNavigationNavigation Speed:Navigation StyleNavigation speed:Near Clipping Plane (meters):Near clipping ("Hither") distanceNo terrains found (datapath/Terrains/*.xml)No textureNormal Terrain FlyerNumbered SnapshotOKOcean planeOne of the following to add:OpenGL InfoOtherPanoramic FlyerPavedPixel Error Bound: Planting OptionsPlantsPlease choose a terrainPlease enter the name for a new terrain .xml file.Please enter the name for the terrain copy.Please make sure the file is not read-only.Precompute lightingPropertiesRecall ->RefreshReload from DiskRemoveRequest 16-bitRoad culture (stoplights, etc.)RoadsRoutesSaveSave Built Structures As...Save Built Structures DataSave LocationsSave Numbered Snapshot Ctrl+NSave Vegetation As...Save Vegetation DataSave View SnapshotSave Window SnapshotSave scene graph to .osgScene GraphSecondSelectSelect TerrainSetSet Initial TimeShow AllShow Fog F9Show Layer DialogShow Ocean F5Show Plants F6Show Roads F8Show Sky F4Show Structures F7Show SunlightSingle texture Sky && OceanSky domeSlope:SnapshotSource file: Spacing:Specify Data DirectorySpeed:StopStore As..Stories:Story Height:Straight lineStructure FilesStructure Type:Style:TIN Filename:Te&rrainTerrainTerrain Creation ParametersTerrain Data PathsTerrain Flyer with VelocityTerrain LOD Method:Terrain ManagerText MeshTextureTexture-map roadsThat file isn't point data.Tile size: TiltTimeTime FasterTime MovesTime StopTime... Ctrl+IToggle Artificial FoundationsTop-Down Camera Ctrl+TTriangle Count: Type a name for the new location:Type:UnfoldUnitsUpUpgrading the .ini to a .xml file. Use strips/fansVertical DifferenceVertical Exaggeration:Visibility distance:VisibleWallWindowWireframe Ctrl+WYear:Zoom Tokmmmetersmeters/framexProject-Id-Version: PACKAGE VERSION Report-Msgid-Bugs-To: POT-Creation-Date: 2005-09-20 20:14-1000 PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE Last-Translator: Andras Sarkozy Language-Team: Hungarian MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit MagassĂĄg: (%d cĂ©l összesen) TeremtmĂ©nyek: IndĂ­tĂĄs LĂĄtĂłtĂĄvolsĂĄg: %&FöldgolyĂł&FĂĄjl&Laposit Ctrl+E&SĂșgĂł&Adat pont betöltĂ©s... Ctrl+P&VezĂ©rlĂ©sSzĂĄmold Ășjra az ĂĄrnyĂ©kot Ctrl+R&SzintĂ©r&ÁllapotjelzƑ&Eszközök&Kiterit Ctrl+U&NĂ©zet(%d gyerek)(alapĂ©rtelmezett)(dupla kattintĂĄssal fĂĄjlt ad)(belsƑ csĂșcs)(nem-csĂșcs)...4x4 csempe textĂșra<- ElmentĂ©sRĂ©szletesebbenMagassĂĄg szerinti gyorsulĂĄs a föld felettAdj hozzĂĄ mĂĄsolatotAdd hozzĂĄ a terep mĂĄsolatĂĄtAdj hozzĂĄ utvonalatPont adat hozzĂĄadĂĄsAdj hozzĂĄ terepetMegközelitƑ alapMestersĂ©ges horizontCsĂĄkĂĄnyokAlapvonal szerkesztƑÉpĂŒletÉpitĂ©si szintekÉpĂŒlet tulajdonsĂĄgokÉpĂŒletek: %dKamera beĂĄllitĂĄsok Ctrl+SKamera dialĂłgusKamera nĂ©zƑpontMĂ©gsemKĂ©szĂ­ts ĂĄrnyĂ©kotVĂĄlassz egy Ă©pĂŒlet fĂĄjltTisztaSzĂ­n:FolyamatosanMĂĄsoljNem lehet megnyitniNem lehet ebbƑl a fĂĄjlbĂłl betölteniNem lehet a pontot visszatölteni. ValĂłszinĂŒleg kordinĂĄta transzformĂĄciĂłs problĂ©ma.Nem lehet elmenteni a %hs. fĂĄjlba. Nem lehet a pontot elmenteni. ValĂłszinĂŒleg kordinĂĄta transzformĂĄciĂłs problĂ©ma.KĂ©szĂ­ts kerĂ­tĂ©stKĂ©szĂ­ts megjelenĂ­tĂ©seketKĂ©szĂ­ts növĂ©nyeketKĂ©szĂ­ts ĂștvonalakatCull minden kĂ©pet Ctrl+CCull egyszer Ctrl+KKultĂșraNapCsökkentsd a felbontĂĄst (-)AlapĂ©rtelmezett helyek fĂĄjlja:TöröljTöröldRĂ©gi fĂĄjl törlĂ©se: SĂŒlyeszd az ĂłceĂĄntSzĂĄmitsd a textĂșrĂĄt a magassĂĄgbĂłlFöldTĂĄvolsĂĄgTĂĄvolsĂĄg (km)AjtĂłLe&KilĂ©pĂ©s (Esc)FöldgolyĂł nĂ©zetSzĂ©lek tulajdonsĂĄgaiSzĂ©l-lejtƑk:SzĂ©lek <<SzĂ©lek >>SzĂ©lek:VĂĄltozĂłk szerkesztĂ©seTulajdonsĂĄgok szerkesztĂ©seMagassĂĄgMagassĂĄgi rĂĄcsMagassĂĄg TINJĂĄrmĂŒvek engedĂ©lyezĂ©seEngedĂ©lyezettGĂ©pekKilĂ©pĂ©sFacadeTĂĄvoli metszƑ sĂ­k (mĂ©ter):Gyorsabb, mint a valĂłsĂĄgban: KerĂ­tĂ©sKeritĂ©sekKerĂ­tĂ©sek: %dFĂĄjl formĂĄtum:FĂĄjl:FĂĄjlnĂ©v alap: FĂĄjlnĂ©v: CserĂ©ld fel a lĂĄbnyomok irĂĄnyĂĄtRepĂŒlj gyorsabbanRepĂŒlj gyorsabban (F)RepĂŒlj lassabbanRepĂŒlj lassabban (S)RepĂŒlƑ sebessĂ©ggelKödKĂ©psebessĂ©g ĂĄbra Ctrl+ZTeljes kĂ©pernyƑ Ctrl+FGeodezikus tĂĄvolsĂĄgFormaMenj az ƱrbeMenj a terepreLĂĄtĂłszög elkapĂĄsRĂĄcs fĂĄjlnĂ©v: Föld eltolĂĄs: CsoportFöld feletti magassĂĄgMagassĂĄgi eltĂ©rĂ©sek:MagassĂĄg:AutĂłpĂĄlyĂĄkVĂ­zszintes FOV (fok)Óra:KĂ©p: Tartalmazza:Növeld a felbontĂĄst (+)Egyedi megjelenĂ©sekKezdeti kamera helyKedƑ idƑ: MegjelenĂ©s 3D Model fĂĄjlbĂłlMegjelenĂ©s tartalom fĂĄjlbĂłlMegjelenĂ©sekMegjelenĂ©sek: %dElem:JPEGKm/ĂłLOD terep felĂŒlet F3Utak LOD tĂĄvolsĂĄgaÉpĂ­tmĂ©nyek LOD tĂĄvolsĂĄgaNövĂ©nyek LOD tĂĄvolsĂĄgaCimke mĂ©ret (fĂŒggƑleges)IndĂ­ts a következƑvel:FelĂŒletekSzint (mĂ©ter)Szint tulajdonsĂĄgaiFĂ©nyVilĂĄgĂ­tĂĄsi szorzĂł: LineĂĄris struktĂșrĂĄkBetöltĂ©sTöltsd be a helyeketAdat pont betöltĂ©sHely %dHely neveHely:ElhelyezkedĂ©sTartsd a magassĂĄgotTartsd a föld feletti magassĂĄgot (A)TĂ©rkĂ©p tĂĄvolsĂĄgTĂ©rkĂ©p eltolĂĄsAnyag:MaximĂĄlis textĂșra mĂ©ret: %d TĂĄvolsĂĄg mĂ©rĂ©sHĂĄlĂł %d, %hs, %d pont, %d primsMĂ©ter/mpMĂ©rföld/ĂłMinimĂĄlis föld feletti magassĂĄg: Legkisebb tĂĄvolsĂĄgok:PercMipmapozĂĄsVegyesHĂłnapNĂ©v:VezĂ©rlĂ©sVezĂ©rlĂ©sVezĂ©rlĂ©si sebessĂ©g:VezĂ©rlĂ©si stĂ­lusVezĂ©rlĂ©si sebessĂ©g:Közeli metszƑ sĂ­k (mĂ©ter):Közeli metszƑ ("Hither") tĂĄvolsĂĄgaNem talĂĄltam terepet (datapath/Terrains/*.xml)TextĂșra nĂ©lkĂŒlNormĂĄlis terep repĂŒlƑSzĂĄmozott pillanatfelvĂ©telRendbenÓceĂĄn sĂ­kAdj egyet a következƑkbƑl:OpenGL infĂłEgyĂ©bNagylĂĄtĂłszögĂŒ repĂŒlƑAszfaltozottKĂ©ppont hibahatĂĄr: ÜltetĂ©si lehetƑsĂ©gekNövĂ©nyekLĂ©gy szĂ­ves vĂĄlassz egy terepetAdd meg az Ășj .xml terep fĂĄjl nevĂ©t.Ird be a terepmĂĄsolat nevĂ©t.BiztosĂ­tsd, hogy a fĂĄjl nem csak-olvashatĂłSzĂĄmĂ­tsd elƑre a vilĂĄgĂ­tĂĄstTulajdonsĂĄgokVisszahĂ­vĂĄs ->FrissĂ­tsDiszkrƑl valĂł ĂșjratöltĂ©sEltĂĄvolĂ­tĂĄsKĂ©rj 16 bitestÚt tulajdonsĂĄgok (közl. lĂĄmpĂĄk, stb.)UtakÚtvonalakMentĂ©sMentsd el az Ă©pĂŒletek mint...ÉpĂŒlet adatok mentĂ©seMentsd a helyeketSzĂĄmozott pillanatkĂ©p mentĂ©s Ctrl+NMents el a növĂ©nyeketet mint ....NövĂ©ny adatok mentĂ©seMentsd a nĂ©zet pillanatfelvĂ©teltAblak pillanatkĂ©p mentĂ©sMentsd a szintĂ©r grĂĄfot a.osg-beSzintĂ©r grĂĄfMĂĄsodpercKivĂĄlasztĂĄsVĂĄlaszd ki a terepetBeĂĄllitĂĄsÁllĂ­tsd be a kezdƑ idƑtMutass mindentMutasd a ködöt F9Mutasd a szint dialĂłgustMutasd az ĂłceĂĄnt F5Mutasd a növĂ©nyeket F6Mutasd az utakat F8Mutasd az eget F4Mutasd az Ă©pĂŒleteket F7Mutasd a napfĂ©nytEgyetlen textĂșra Ég Ă©s ÓceĂĄnÉgboltLejtƑ:PillanatfelvĂ©telForrĂĄs fĂĄjl: TĂĄvolsĂĄgok:Add meg az adatkönyvtĂĄratSebessĂ©g:ÁlljMentsd el mint ..Emeletek:Emelet magassĂĄg:Egyenes vonalÉpitmĂ©ny fĂĄjlokÉpitmĂ©ny tĂ­pus:StĂ­lus:TIN fĂĄjlnĂ©v:Te&repTerepTerep kĂ©szĂ­tĂ©s vĂĄltozĂłiTerep adat ĂștvonalakTerep repĂŒlƑ sebessĂ©ggelTerep LOD mĂłdszer:Terep KezelƑSzöveg hĂĄlĂłTextĂșraTextĂșra alapĂș utakEz a fĂĄjl nem pont adatCsempe mĂ©ret: DöntĂ©sIdƑIdƑ gyorsitĂĄsIdƑ mozgĂĄsIdƑ leĂĄllitĂĄsIdo... Ctrl+I VĂĄlts a mestersĂ©ges alapozĂĄsok közöttFelĂŒlröl-lefelĂ© kamera Ctrl+THĂĄromszög szĂĄm: Adj nevet az Ășj helynek:TĂ­pus:KiterĂ­tEgysĂ©gekFelTovĂĄbbitĂĄs az .ini fĂĄjlbĂłl az .xml fĂĄjlba HasznĂĄlj sĂĄvokat/legyezƑketFĂŒggƑleges kĂŒlönbsĂ©gFĂŒggƑleges tĂșlzĂĄsok:LĂĄtĂłtĂĄvolsĂĄg:LĂĄthatĂłFalAblakHuzalkĂ©p Ctrl+WÉv:KözelĂ­tskmmmĂ©termĂ©ter/kĂ©px