Inherits ScenarioSelectDlgBase.
ScenarioSelectDialog::ScenarioSelectDialog |
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wxWindow * |
parent, |
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wxWindowID |
id, |
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const wxString & |
title, |
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const wxPoint & |
pos = wxDefaultPosition , |
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const wxSize & |
size = wxDefaultSize , |
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long |
style = wxDEFAULT_DIALOG_STYLE |
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void ScenarioSelectDialog::ActivateCurrent |
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wxButton* ScenarioSelectDialog::GetApply |
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inline |
wxButton* ScenarioSelectDialog::GetDeleteScenario |
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inline |
wxButton* ScenarioSelectDialog::GetEditScenario |
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inline |
wxButton* ScenarioSelectDialog::GetMovedownScenario |
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inline |
wxButton* ScenarioSelectDialog::GetMoveupScenario |
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inline |
wxButton* ScenarioSelectDialog::GetNewScenario |
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inline |
wxListBox* ScenarioSelectDialog::GetScenarioList |
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inline |
wxButton* ScenarioSelectDialog::GetScenarioNext |
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inline |
wxButton* ScenarioSelectDialog::GetScenarioPrevious |
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inline |
void ScenarioSelectDialog::SetTerrain |
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vtTerrain * |
pTerrain | ) |
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bool ScenarioSelectDialog::TransferDataToWindow |
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virtual |
void ScenarioSelectDialog::UpdateEnableState |
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protected |
std::vector<ScenarioParams> ScenarioSelectDialog::m_Scenarios |
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protected |