Enviro application
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
ScenarioSelectDialog Class Reference

Inherits ScenarioSelectDlgBase.

Public Member Functions

 ScenarioSelectDialog (wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=wxDEFAULT_DIALOG_STYLE)
 
void SetTerrain (vtTerrain *pTerrain)
 
virtual bool TransferDataToWindow ()
 
void ActivateCurrent ()
 
wxButton * GetApply ()
 
wxButton * GetScenarioNext ()
 
wxButton * GetScenarioPrevious ()
 
wxButton * GetMovedownScenario ()
 
wxButton * GetMoveupScenario ()
 
wxButton * GetEditScenario ()
 
wxButton * GetDeleteScenario ()
 
wxButton * GetNewScenario ()
 
wxListBox * GetScenarioList ()
 

Protected Member Functions

void UpdateEnableState ()
 

Protected Attributes

vtTerrainm_pTerrain
 
std::vector< ScenarioParams > m_Scenarios
 

Constructor & Destructor Documentation

ScenarioSelectDialog::ScenarioSelectDialog ( wxWindow *  parent,
wxWindowID  id,
const wxString &  title,
const wxPoint &  pos = wxDefaultPosition,
const wxSize &  size = wxDefaultSize,
long  style = wxDEFAULT_DIALOG_STYLE 
)

Member Function Documentation

void ScenarioSelectDialog::ActivateCurrent ( )
wxButton* ScenarioSelectDialog::GetApply ( )
inline
wxButton* ScenarioSelectDialog::GetDeleteScenario ( )
inline
wxButton* ScenarioSelectDialog::GetEditScenario ( )
inline
wxButton* ScenarioSelectDialog::GetMovedownScenario ( )
inline
wxButton* ScenarioSelectDialog::GetMoveupScenario ( )
inline
wxButton* ScenarioSelectDialog::GetNewScenario ( )
inline
wxListBox* ScenarioSelectDialog::GetScenarioList ( )
inline
wxButton* ScenarioSelectDialog::GetScenarioNext ( )
inline
wxButton* ScenarioSelectDialog::GetScenarioPrevious ( )
inline
void ScenarioSelectDialog::SetTerrain ( vtTerrain pTerrain)
bool ScenarioSelectDialog::TransferDataToWindow ( )
virtual
void ScenarioSelectDialog::UpdateEnableState ( )
protected

Member Data Documentation

vtTerrain* ScenarioSelectDialog::m_pTerrain
protected
std::vector<ScenarioParams> ScenarioSelectDialog::m_Scenarios
protected