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vtdata library
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Public Types | |
| enum | IntersectionType { COLINEAR, COPLANAR, PARALLEL, FACING_AWAY, INTERSECTING } |
Public Member Functions | |
| FPlane (float a, float b, float c, float d) | |
| Construct from parametric coefficients. | |
| FPlane (const FPoint3 &p, const FPoint3 &q, const FPoint3 &r) | |
| Construct from three points. | |
| FPlane (const FPoint3 &Point, const FPoint3 &Normal) | |
| Construct from point and normal vector. | |
| const FPlane & | operator= (const FPlane &rhs) |
| void | Set (const FPoint3 &p, const FPoint3 &n) |
| void | Set (float a, float b, float c, float d) |
| float | Distance (const FPoint3 &v) const |
| const IntersectionType | Intersection (const FPlane &Plane, FPoint3 &Origin, FPoint3 &Direction, float fEpsilon=0.0) const |
| Intersection of two planes. | |
| const IntersectionType | RayIntersection (const FPoint3 &Origin, const FPoint3 &Direction, float &fDistance, FPoint3 &Intersection, float fEpsilon=0.0) const |
| Intersection of ray with plane. | |
| const IntersectionType | LineIntersection (const FPoint3 &Origin, const FPoint3 &Direction, FPoint3 &Intersection, float fEpsilon=0.0) const |
| Intersection of line with plane. | |
| const IntersectionType | ThreePlanesIntersection (const FPlane &Plane1, const FPlane &Plane2, FPoint3 &Intersection, float fEpsilon=0.0) const |
| Intersection of three planes. | |
Public Attributes | |
| float | w |
A class representing an infinite plane, interface single-precision (float).
| const FPlane::IntersectionType FPlane::Intersection | ( | const FPlane & | Plane, |
| FPoint3 & | Origin, | ||
| FPoint3 & | Direction, | ||
| float | fEpsilon = 0.0 |
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| ) | const |
Intersection of two planes.
Find the intersection of two planes. which in the general case is a line. The line is provided as a ray (origin and direction).
| const FPlane::IntersectionType FPlane::RayIntersection | ( | const FPoint3 & | Origin, |
| const FPoint3 & | Direction, | ||
| float & | fDistance, | ||
| FPoint3 & | Intersection, | ||
| float | fEpsilon = 0.0 |
||
| ) | const |
Intersection of ray with plane.
Compute Ray-Plane intersection.
| Origin,Direction | The position and direction that define the ray. |
| fDistance | The distance along the ray to the intersection point. |
| Intersection | The intersection point. |
| fEpsilon | Small value to test for numeric equivalenccy. |
1.7.4