Public Member Functions | |
| void | Add (const FPoint3 &p) |
| void | Mult (float factor) |
| void | ReverseOrder () |
| unsigned int | NumTotalVertices () const |
| int | WhichRing (int &iVtxNum) const |
In most usage, there should be a consistency in the vertex ordering: the 'outside' ring should be counter-clockwise, and the 'inside' ring(s) should be clockwise.
| void FPolygon3::Add | ( | const FPoint3 & | p | ) |
Add the given amount to all coordinates of the polygon. Spatially, this offsets the location of the polygon.
| void FPolygon3::Mult | ( | float | factor | ) |
Multiplies (scales) all the coordinates of the polygon.
1.5.7.1