| Create(const char *szTextureName, bool bBlending=false) | vtImageSprite | |
| Create(vtImage *pImage, bool bBlending=false) | vtImageSprite | |
| SetImage(vtImage *image) | vtImageSprite | |
| SetPosition(float l, float t, float r, float b, float rot=0.0f) | vtImageSprite |
1.5.7.1