vtlib library
Public Member Functions
vtShadow Class Reference
Inheritance diagram for vtShadow:
Inheritance graph
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List of all members.

Public Member Functions

void SetDarkness (float bias)
 Set the darkness of the shadow, from 0 to 1. Only supported on newer 3D cards.
float GetDarkness ()
 Get the darkness, from 0 to 1.
void SetShadowTextureResolution (const unsigned int ShadowTextureResolution)
 A single texture is used for the shadow. It's resolution defaults to 1024.
void SetRecalculateEveryFrame (const bool RecalculateEveryFrame)
 The shadow may be recalculated every frame, or for improved performance, only when desired.

Detailed Description

A Shadow node allows you to apply shadows within all its child nodes. Add it to your scene graph, and all descendents will receive a cast shadow. Only certain nodes, which are set with vtNode::SetCastShadow, will cast a shadow.

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