Public Member Functions |
| | vtTextMesh (osgText::Font *font, float fSize=1, bool bCenter=false) |
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void | SetText (const char *text) |
| | Set the text string that this TextMesh should display.
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void | SetText (const wchar_t *text) |
| | Set the (wide) text string that this TextMesh should display.
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void | SetText (const std::wstring &text) |
| | Set the (wide) text string that this TextMesh should display.
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void | SetPosition (const FPoint3 &pos) |
| | Set the position (XYZ translation) of the text in its own frame.
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void | SetRotation (const FQuat &rot) |
| | Set the rotation (Quaternion) of the text in its own frame.
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void | SetAlignment (int align) |
| | Set the text alignment: 0 for XY plane, 1 for XZ, 2 for YZ.
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void | SetColor (const RGBAf &rgba) |
| | Set the color.
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A Text Mesh is a special kind of Mesh which contains text instead of general geometry primitives. vtTextMesh is used similarly with vtMesh: you create them and add them to vtGeode objects to add them to the scene.