
 3D 
		Pipeline TreeFX [http://www.3dpipelinesim.com/tree_fx.html seems to be 
		gone as of late 2005]
3D 
		Pipeline TreeFX [http://www.3dpipelinesim.com/tree_fx.html seems to be 
		gone as of late 2005] Image-Based 
		Vegetation Rendering
Image-Based 
		Vegetation Rendering| distance (m) | screen size (pixels) | how to draw | # of tris | 
| 5 - 40 | 1024 - 128 | full geometry | up to 6000 | 
| 40 - 100 | 128 - 50 | geometry for trunk, 1-poly texture branches | up to 400 | 
| 100 - 1km | 50 - 5 | 1-2 poly texture billboard | 2 or 4 | 
| 1km - 5km | 5 - 1 | line, if possible | 0 | 
| > 5km | < 1 pixel | don't draw, part of texture map | 0 | 
