|XFrog - see the XFrog Page|
|SpeedTree||Available as an SDK ($10k for a single-product license). The SDK integrates with the Unreal Engine, and also the Gamebryo, BigWorld, Vision, OGRE and Multiverse engines. Also available as a standalone tool, $5k for Cinema, or low-cost version $900 for Studio for non-game use.||Fully 3D trees
without using a lot of polygons, with dynamic LOD.
Includes an option to design your own trees. The runtime allows trees to move with the wind.
|The SDK package ("Speedtree for Games") is expensive and not usable for freely-distributed apps.||
|Lenné3D||Very powerful plant software, once available as plugins, is now built into their Biosphere 3D software.||Leverages Xfrog.
The results of several years of academic research into realtime rendering of large number of plants.
|Rather large file sizes.|
|ngPlant||Standalone application for creating plants. Looks very much like a simpler version of Xfrog, with a more narrow focus. Yorik's blender greenhouse has free trees made with ngPlant for use in Blender; the emphasis is on non-realtime rendering.||Free and open source.
Seems fairly powerful for a free program.
|Lots of complex controls, would take a while to learn.|
|Unity Tree Creator||A tree authoring tool is part of the Unity game engine.||Good looking trees, optimized for realtime rendering.||Tightly integrated with the game engine, unsure if useful beyond Unity.|
|Silvador||A tree authoring tool targeting the VBS2 system, from Bohemia Interactive.||Attractive screenshots.||No price given, no real info. Seems to be competitor to SpeedTree, specifically in the VisSim "serious games" field.|
|Virtual Gardening and Virtual Bonsai||Standalone application from JFP, Inc., for modelling gardens and bonsai trees.||Beautiful output, realtime interaction (OpenGL)||Only available in Japanese|
|Arbaro||Tree modelling tool, Free and open-source, written in Java.||Free (gratis and libre).
Writes OBJ files.
|Look like just a few types of plant possible.|
|tree[d]||Tree modelling tool, free, as a plugin for gile[s] or
Exports to "x" and "b3d".
|Seems fairly easy to use.||Just does simple trees (trunk/branch/leaf model).|
|Ivy Generator||The ivy grows from a single root following different forces and constraints.||Free and cross-platform.||Minimal UI.|
|Algorithmic Botany: VLAB (Linux) and L-Studio (Windows)||Dr. Prusinkiewicz's full package, was available as shareware, now around $300 (?) Latest website has no information about availability.||
|OpenAlea||Research software||Looks powerful||Very low level, focus is on biological research|
|Treemagik||Tree modeler, $50 for Windows, from Aliencodec.||
|Plant-Life||Plant modeler, $45 for Windows, from Aliencodec. Does "rocks, mushrooms, grass, weeds, ferns, lilies, flowers, bushes, twigs, tropicals".||
|Dryad||Standalone tree app, for Windows and Mac. Claims to output models in OBJ format.||
|Plant Studio||Herbaceous plant modeler for Win32. Use to be inexpensive, now free.||
|Forester Arboretum||Tree modeler, $35 for Windows. Generates detailed trees in POV-Ray, .x, and .obj formats.||
|Tree Professional / Tree Still, Tree Storm||Decent package from Onyx Computing, a bit old now. Standalone tree designer and well-integrated MAX plugin.||
|Intel Smoke Library (see Procedural Trees and Procedural Fire in a Virtual World)||Open-source library for procedural simulation of fire and smoke, which curiously also does proecedural creation of trees.|
|Sapling||Blender Plugin (free)||Looks like rather basic branching geometry, but capable of a few common tree types.|
|Branches||3DS MAX Plugin (free with registration)||"not a tool for generating procedural trees, but a modeling tool for creating trees by hand ... intended for games."|
|Laubwerk Plants Kits||3DS MAX Plugin (€149+VAT per pack of plants)||Quality of the trees looks good.
There is a free version that includes two species.
|It's just 10 species of tree, although each comes in 3 shapes, 3 ages and four 4 seasons, for a total of 36 variations.|
|TreesDesigner||LightWave Plugin ($100) with separate LeavesGenerator ($80)||Where the branches/ trunk split, it is quite
smooth, better than the "intersecting cylinders" of nearly all plant software.
Reportedly, there are no restrictions on use of the output.
|The branch angles look rather unnatural, and it appears to only do tree-type plants.||
|DPIT Nature Spirit||Plugin for Cinema 4D, €300||Really odd, lumpy, unnatural-looking trees.|
|Maya Paint Effects||Maya plugin (included with standard Maya product)||"Create a jungle of trees and plants in a matter of minutes" - "paint" grass onto the ground, and you can customize|
|Digital Landscapes||Softimage plugin (NT / Irix) from
Based on the research of Dr. Norishige Chiba of the Department of Computer Science at the Faculty of Engineering at Iwate University.
|Beautiful output, impressive control of plant distribution||Only available as a plugin.|
("based on" AMAP, see old plant software page)
|Three products: natFX (Maya/MAX Plug-in), EASYnat (3ds VIZ Plug-in), and REALnat (billboard generator)||Same large plant library as AMAP.||
|Digimation - Tree Factory||Has reasonable-looking sample trees.||
|Tree Druid||Plugin for 3D modeler Carrara ($80), also available as a standalone app ($100)||Includes 36 trees.||an old program by this name had very crude, unrealistic plants (left)|