|
vtlib library
|

Public Member Functions | |
| void | SetHeightField (const vtHeightField3d *pHF) |
| Set the heightfield on which to do the terrain following. | |
| void | SetMinGroundOffset (float fMeters) |
| Set the height above the terrain to allow. | |
| float | GetMinGroundOffset () |
| Get the height above the terrain to allow. | |
| void | SetUseCulture (bool set) |
| Set whether to use the height of culture for terrain following. Default is false. | |
| bool | GetUseCulture () |
| Get whether to use the height of culture for terrain following. | |
| void | SetMaintain (bool bMaintain) |
| If true, the current height above the terrain is maintained. Default is false. | |
| void | SetMaintainHeight (float fHeight) |
| Set the height which should be maintained. | |
| void | Eval () |
Public Member Functions inherited from vtEngine | |
| osg::Referenced * | GetTarget (uint which=0) |
| void | AddTarget (osg::Referenced *ptr) |
| void | RemoveTarget (osg::Referenced *ptr) |
| uint | NumTargets () |
| Return the number of targets for this engine. | |
| virtual void | OnMouse (vtMouseEvent &event) |
| Virtual handler, to catch mouse events, can be overridden by your engine class. | |
| virtual void | OnKey (int key, int flags) |
| Virtual handler, to catch keyboard events, can be overridden by your engine class. | |
| virtual void | OnWindowSize (int width, int height) |
| Virtual handler, to catch resize events, can be overridden by your engine class. | |
Constrain the height of a target over a heightfield.
|
virtual |
Virtual handler, will be called every frame to do the work of the engine. You must override this if you want your engine to be useful.
Reimplemented from vtEngine.
1.8.10