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vtlib library
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Public Member Functions | |
| void | Eval () |
Public Member Functions inherited from vtEngine | |
| osg::Referenced * | GetTarget (uint which=0) |
| void | AddTarget (osg::Referenced *ptr) |
| void | SetTarget (osg::Referenced *ptr) |
| void | RemoveTarget (osg::Referenced *ptr) |
| uint | NumTargets () |
| Return the number of targets for this engine. | |
| virtual void | OnMouse (vtMouseEvent &event) |
| Virtual handler, to catch mouse events, can be overridden by your engine class. | |
| virtual void | OnKey (int key, int flags) |
| Virtual handler, to catch keyboard events, can be overridden by your engine class. | |
| virtual void | OnWindowSize (int width, int height) |
| Virtual handler, to catch resize events, can be overridden by your engine class. | |
Operates signal lights. changes the lights at a node. based on a state machine. engine creates states and simply cycles through them.
Assumes that the initial color of lights at a road determines the relationship of lights at that intersection. for example, in a normal intersection, the non-perpendicular road segments should have the same color - one pair green, the other red.
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virtual |
Virtual handler, will be called every frame to do the work of the engine. You must override this if you want your engine to be useful.
Reimplemented from vtEngine.
1.8.2