|
|
Create the globe's geometry and nodes.
- Parameters:
-
| iTriangleCount | The desired triangle count of the entire globe. The class will attempt to match this value as closely as possible with the indicated tessellation. |
| strImagePrefix | The base of the filename for the set of icosahedral surface textures. For example, if your textures have the name "geosphere_*.jpg", pass "geosphere_" |
| style | Tessellation style, can be one of:
- GEODESIC A classic geodesic tiling based on subdividing the edges of the icosahedron and gnomonically projecting them to the sphere.
- RIGHT_TRIANGLE An alternative approach where each face is divided into right triangles recursively.
- DYMAX_UNFOLD Same as RIGHT_TRIANGLE but the faces are also placed on seperate geometries so that the globe can be unfolded in the Dymaxion style.
|
|