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void | SetTin (vtTin3d *pTin) |
| | Set the TIN heightfield to which to constrain.
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| void | Eval () |
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void | OnMouse (vtMouseEvent &event) |
| | Virtual handler, to catch mouse events, can be overridden by your engine class.
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| void | GetNormalizedMouseCoords (float &mx, float &my) |
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| osg::Referenced * | GetTarget (uint which=0) |
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| void | AddTarget (osg::Referenced *ptr) |
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| void | RemoveTarget (osg::Referenced *ptr) |
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uint | NumTargets () |
| | Return the number of targets for this engine.
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virtual void | OnKey (int key, int flags) |
| | Virtual handler, to catch keyboard events, can be overridden by your engine class.
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virtual void | OnWindowSize (int width, int height) |
| | Virtual handler, to catch resize events, can be overridden by your engine class.
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This engine has the ability to do usefully constrained navigation over a (generally sparse) TIN terrain.